mlsanityData to 13 Oct 2026

CineLOG: A Training Free Approach for Cinematic Long Video Generation

arXiv 2512.12209 ↗First posted 13 Dec 2025cs.CVcited by 1

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Abstract (arXiv)

Controllable video synthesis is a central challenge in computer vision, yet current models struggle with fine grained control beyond textual prompts, particularly for cinematic attributes like camera trajectory and genre. Existing datasets often suffer from severe data imbalance, noisy labels, or a significant simulation to real gap. To address this, we introduce CineLOG, a new dataset of 5,000 high quality, balanced, and uncut video clips. Each entry is annotated with a detailed scene description, explicit camera instructions based on a standard cinematic taxonomy, and genre label, ensuring balanced coverage across 17 diverse camera movements and 15 film genres. We also present our novel pipeline designed to create this dataset, which decouples the complex text to video (T2V) generation task into four easier stages with more mature technology. To enable coherent, multi shot sequences, we introduce a novel Trajectory Guided Transition Module that generates smooth spatio-temporal interpolation. Extensive human evaluations show that our pipeline significantly outperforms SOTA end to end T2V models in adhering to specific camera and screenplay instructions, while maintaining professional visual quality. All codes and data are available at https://cine-log.pages.dev.

Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Builds on 37 of its 59 references that are in the map. First posted on arXiv 13 Dec 2025.

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37 of 59 references.

References · 37

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  10. 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 274
  11. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 260
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25 more
  1. 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 176
  2. 2025Open-Sora 2.0: Training a Commercial-Level Video Generation Model in 200kcited by 160
  3. 2024GameGen-X: Interactive Open-world Game Video Generationcited by 125
  4. 2025WritingBench: A Comprehensive Benchmark for Generative Writingcited by 98
  5. 2025Controllable Video Generation: A Surveycited by 95
  6. 2024ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuningcited by 69
  7. 2025Sekai: A Video Dataset towards World Explorationcited by 64
  8. 2024HumanVid: Demystifying Training Data for Camera-controllable Human Image Animationcited by 63
  9. 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
  10. 2025Towards Understanding Camera Motions in Any Videocited by 62
  11. 2025SeedEdit 3.0: Fast and High-Quality Generative Image Editingcited by 52
  12. 2024LinGen: Towards High-Resolution Minute-Length Text-to-Video Generation with Linear Computational Complexitycited by 42
  13. 2025ATI: Any Trajectory Instruction for Controllable Video Generationcited by 42
  14. 2025LitBench: A Benchmark and Dataset for Reliable Evaluation of Creative Writingcited by 40
  15. 2024E.T. the Exceptional Trajectories: Text-to-camera-trajectory generation with character awarenesscited by 24
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  17. 2024Perception-Oriented Video Frame Interpolation via Asymmetric Blendingcited by 23
  18. 2024Cinematographic Camera Diffusion Modelcited by 18
  19. 2025GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photographycited by 18
  20. 2025Generating an Image From 1,000 Words: Enhancing Text-to-Image With Structured Captionscited by 14
  21. 2025TransPixeler: Advancing Text-to-Video Generation with Transparencycited by 12
  22. 2025PoseTraj: Pose-Aware Trajectory Control in Video Diffusioncited by 7
  23. 2025DropletVideo: A Dataset and Approach to Explore Integral Spatio-Temporal Consistent Video Generationcited by 6
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