HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation
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Abstract (arXiv)
To address key limitations in human-object interaction (HOI) video generation -- specifically the reliance on curated motion data, limited generalization to novel objects/scenarios, and restricted accessibility -- we introduce HunyuanVideo-HOMA, a weakly conditioned multimodal-driven framework. HunyuanVideo-HOMA enhances controllability and reduces dependency on precise inputs through sparse, decoupled motion guidance. It encodes appearance and motion signals into the dual input space of a multimodal diffusion transformer (MMDiT), fusing them within a shared context space to synthesize temporally consistent and physically plausible interactions. To optimize training, we integrate a parameter-space HOI adapter initialized from pretrained MMDiT weights, preserving prior knowledge while enabling efficient adaptation, and a facial cross-attention adapter for anatomically accurate audio-driven lip synchronization. Extensive experiments confirm state-of-the-art performance in interaction naturalness and generalization under weak supervision. Finally, HunyuanVideo-HOMA demonstrates versatility in text-conditioned generation and interactive object manipulation, supported by a user-friendly demo interface. The project page is at https://bone-11.github.io/homa-page/.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 49 of its 53 references that are in the map. First posted on arXiv 10 Jun 2025.
Builds on
49 of 53 references.
References · 49
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Citing papers per year: 2025: 4; 2026: 10.
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- 2025Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesiscited by 21
- 2025KlingAvatar 2.0 Technical Reportcited by 13
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- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 7
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- 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
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- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation13 Apr 2026
- 2026Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis13 Mar 2026
- 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary10 Mar 2026
- 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection6 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2026EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generation14 Feb 2026
- 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatars2 Feb 2026
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos15 Jan 2026
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning28 Dec 2025
- 2025KlingAvatar 2.0 Technical Report15 Dec 2025
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- 2025KlingAvatar 2.0 Technical Reportcited by 13
- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generationcited by 8
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 7
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 6
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
- 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatarscited by 3
- 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
- 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injectioncited by 1
- 2026EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generationcited by 0
- 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliarycited by 0
- 2026Video Generation Models: A Survey of Post-Training and Alignmentcited by 0
- 2026Video Generation Models: A Survey of Post-Training and Alignment30 Sep 2026
- 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation22 Jul 2026
- 2026OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation13 Apr 2026
- 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary10 Mar 2026
- 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection6 Mar 2026
- 2026EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generation14 Feb 2026
- 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatars2 Feb 2026
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos15 Jan 2026
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning28 Dec 2025
- 2025KlingAvatar 2.0 Technical Report15 Dec 2025
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesis11 Sep 2025
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