mlsanityData to 7 Oct 2026

StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generation

arXiv 2607.20174 ↗First posted 22 Jul 2026cs.CV cs.AIcited by 2

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Abstract (arXiv)

Existing human--object interaction (HOI) video generation methods are largely limited to offline short-video generation with complex driving conditions, making them unsuitable for real-time interactive applications. We present StreamHOI, a low-latency streaming framework for long-duration HOI video generation. Instead of converting heavily conditioned HOI pipelines into streaming systems, we study how an image-to-video streaming generator should organize historical memory to preserve interactions under bounded latency. We find that the standard sink-local memory design faces a trade-off in streaming HOI generation, and different transformer blocks show different historical-memory preferences for HOI regions and surrounding regions. To match memory composition with block behavior, StreamHOI performs offline HOI-aware block profiling and applies bias-guided memory-specialized training to adapt the generator to block-specific memory layouts. We further introduce a memory distance scaling module to strengthen long-range access to early interaction states. Extensive comparisons with both long-video baselines and recent HOI generation methods demonstrate that StreamHOI achieves strong interaction plausibility, object fidelity, human quality and efficiency, reaching 17.6 FPS with 0.75s first-chunk latency.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 47 of its 52 references that are in the map. First posted on arXiv 22 Jul 2026.

Builds on

47 of 52 references.

References · 47

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35 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.