ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation
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Abstract (arXiv)
For artistic applications, video generation requires fine-grained control over both performance and cinematography, i.e., the actor's motion and the camera trajectory. We present ActCam, a zero-shot method for video generation that jointly transfers character motion from a driving video into a new scene and enables per-frame control of intrinsic and extrinsic camera parameters. ActCam builds on any pretrained image-to-video diffusion model that accepts conditioning in terms of scene depth and character pose. Given a source video with a moving character and a target camera motion, ActCam generates pose and depth conditions that remain geometrically consistent across frames. We then run a single sampling process with a two-phase conditioning schedule: early denoising steps condition on both pose and sparse depth to enforce scene structure, after which depth is dropped and pose-only guidance refines high-frequency details without over-constraining the generation. We evaluate ActCam on multiple benchmarks spanning diverse character motions and challenging viewpoint changes. We find that, compared to pose-only control and other pose and camera methods, ActCam improves camera adherence and motion fidelity, and is preferred in human evaluations, especially under large viewpoint changes. Our results highlight that careful camera-consistent conditioning and staged guidance can enable strong joint camera and motion control without training. Project page: https://elkhomar.github.io/actcam/.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 36 of its 52 references that are in the map. First posted on arXiv 7 May 2026.
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36 of 52 references.
References · 36
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- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
- 2025WorldScore: A Unified Evaluation Benchmark for World Generationcited by 156
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 154
24 more
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- 2025Go-with-the-Flow: Motion-Controllable Video Diffusion Models Using Real-Time Warped Noisecited by 117
- 2024MotionClone: Training-Free Motion Cloning for Controllable Video Generationcited by 105
- 2024Animate-X: Universal Character Image Animation with Enhanced Motion Representationcited by 88
- 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 80
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
- 2025Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generationcited by 77
- 2024ReVideo: Remake a Video with Motion and Content Controlcited by 74
- 2023I2V-Adapter: A General Image-to-Video Adapter for Diffusion Modelscited by 70
- 2024Ctrl-Adapter: An Efficient and Versatile Framework for Adapting Diverse Controls to Any Diffusion Modelcited by 66
- 2024HumanVid: Demystifying Training Data for Camera-controllable Human Image Animationcited by 64
- 2024Video Diffusion Models are Training-free Motion Interpreter and Controllercited by 61
- 2023Putting People in Their Place: Affordance-Aware Human Insertion into Scenescited by 53
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- 2024TrackGo: A Flexible and Efficient Method for Controllable Video Generationcited by 39
- 2024Video Motion Transfer with Diffusion Transformerscited by 39
- 2025RealisDance-DiT: Simple yet Strong Baseline towards Controllable Character Animation in the Wildcited by 29
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Spacecited by 12
- 2025SteadyDancer: Harmonized and Coherent Human Image Animation with First-Frame Preservationcited by 10
- 2024Move-in-2D: 2D-Conditioned Human Motion Generationcited by 8
- 2025Pulp Motion: Framing-aware multimodal camera and human motion generationcited by 8
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