mlsanityData to 14 Oct 2026

Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting

arXiv 2603.12796 ↗First posted 13 Mar 2026cs.CVcited by 1

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Abstract (arXiv)

Recent advances in 3D Gaussian Splatting (3DGS) deliver high-quality rendering, yet the Gaussian representation exposes a new attack surface, the resource-targeting attack. This attack poisons training images, excessively inducing Gaussian growth to cause resource exhaustion. Although efficiency-oriented methods such as smoothing, thresholding, and pruning have been explored, these spatial-domain strategies operate on visible structures but overlook how stealthy perturbations distort the underlying spectral behaviors of training data. As a result, poisoned inputs introduce abnormal high-frequency amplifications that mislead 3DGS into interpreting noisy patterns as detailed structures, ultimately causing unstable Gaussian overgrowth and degraded scene fidelity. To address this, we propose Spectral Defense in Gaussian and image fields. We first design a 3D frequency filter to selectively prune Gaussians exhibiting abnormally high frequencies. Since natural scenes also contain legitimate high-frequency structures, directly suppressing high frequencies is insufficient, and we further develop a 2D spectral regularization on renderings, distinguishing naturally isotropic frequencies while penalizing anisotropic angular energy to constrain noisy patterns. Experiments show that our defense builds robust, accurate, and secure 3DGS, suppressing overgrowth by up to 5.92×, reducing memory by up to 3.66×, and improving speed by up to 4.34× under attacks.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 32 of its 39 references that are in the map. First posted on arXiv 13 Mar 2026.

Builds on

32 of 39 references.

References · 32

  1. 2017Towards Deep Learning Models Resistant to Adversarial Attackscited by 6,415
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  5. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  6. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  7. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  8. 2023Text-to-3D using Gaussian Splattingcited by 299
  9. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
  10. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
  11. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  12. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
20 more
  1. 2020Sponge Examples: Energy-Latency Attacks on Neural Networkscited by 111
  2. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
  3. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 82
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  5. 2024LP-3DGS: Learning to Prune 3D Gaussian Splattingcited by 55
  6. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  7. 2024MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Maskscited by 41
  8. 2022Energy-Latency Attacks via Sponge Poisoningcited by 29
  9. 2023Towards Transferable Targeted 3D Adversarial Attack in the Physical Worldcited by 25
  10. 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
  11. 2023Towards Viewpoint-Invariant Visual Recognition via Adversarial Trainingcited by 19
  12. 2024Poison-splat: Computation Cost Attack on 3D Gaussian Splattingcited by 18
  13. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  14. 2024Gaussian Splatting Under Attack: Investigating Adversarial Noise in 3D Objectscited by 11
  15. 2025SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embeddingcited by 11
  16. 2023Targeted Adversarial Attacks on Generalizable Neural Radiance Fieldscited by 10
  17. 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
  18. 2025StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusionscited by 6
  19. 2024IPA-NeRF: Illusory Poisoning Attack Against Neural Radiance Fieldscited by 5
  20. 20253D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstructioncited by 1

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