mlsanityData to 14 Oct 2026

FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformers

arXiv 2508.19754 ↗First posted 27 Aug 2025cs.CVcited by 7

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Abstract (arXiv)

Despite significant progress in 3D avatar reconstruction, it still faces challenges such as high time complexity, sensitivity to data quality, and low data utilization. We propose FastAvatar, a feedforward 3D avatar framework capable of flexibly leveraging diverse daily recordings (e.g., a single image, multi-view observations, or monocular video) to reconstruct a high-quality 3D Gaussian Splatting (3DGS) model within seconds, using only a single unified model. The core of FastAvatar is a Large Gaussian Reconstruction Transformer (LGRT) featuring three key designs: First, a 3DGS transformer aggregating multi-frame cues while injecting initial 3D prompt to predict the corresponding registered canonical 3DGS representations; Second, multi-granular guidance encoding (camera pose, expression coefficient, head pose) mitigating animation-induced misalignment for variable-length inputs; Third, incremental Gaussian aggregation via landmark tracking and sliced fusion losses. Integrating these features, FastAvatar enables incremental reconstruction, i.e., improving quality with more observations without wasting input data as in previous works. This yields a quality-speed-tunable paradigm for highly usable 3D avatar modeling. Extensive experiments show that FastAvatar has a higher quality and highly competitive speed compared to existing methods.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 47 of its 59 references that are in the map. First posted on arXiv 27 Aug 2025.

Builds on

47 of 59 references.

References · 47

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35 more
  1. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 477
  2. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  3. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
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  8. 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
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  10. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
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  13. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  14. 2024LVSM: A Large View Synthesis Model with Minimal 3D Inductive Biascited by 189
  15. 2022Instant Volumetric Head Avatarscited by 159
  16. 2025Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Modelscited by 143
  17. 2022RigNeRF: Fully Controllable Neural 3D Portraitscited by 126
  18. 2022Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generationcited by 119
  19. 2023MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatarcited by 89
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  21. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
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  24. 2024MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Modelcited by 55
  25. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  26. 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 53
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  28. 2023GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivationcited by 46
  29. 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
  30. 2025LAM: Large Avatar Model for One-shot Animatable Gaussian Headcited by 43
  31. 2024MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Maskscited by 41
  32. 2021FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animationcited by 33
  33. 2023CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformercited by 24
  34. 2025Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidancecited by 16
  35. 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 7.

7 papers.