PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representation
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Abstract (arXiv)
Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due to the explosively growing sampling space, finely representing and synthesizing detailed textures remains a challenge for unbounded large-scale outdoor scenes. To alleviate the dilemma of using individual points to perceive the entire colossal space, we explore learning the surface distribution of the scene to provide structural priors and reduce the samplable space and propose a Point Diffusion implicit Function, PDF, for large-scale scene neural representation. The core of our method is a large-scale point cloud super-resolution diffusion module that enhances the sparse point cloud reconstructed from several training images into a dense point cloud as an explicit prior. Then in the rendering stage, only sampling points with prior points within the sampling radius are retained. That is, the sampling space is reduced from the unbounded space to the scene surface. Meanwhile, to fill in the background of the scene that cannot be provided by point clouds, the region sampling based on Mip-NeRF 360 is employed to model the background representation. Expensive experiments have demonstrated the effectiveness of our method for large-scale scene novel view synthesis, which outperforms relevant state-of-the-art baselines.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 39 of its 43 references that are in the map. First posted on arXiv 3 Nov 2023.
Builds on
39 of 43 references.
References · 39
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
27 more
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2017Neural 3D Mesh Renderercited by 437
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2021Advances in Neural Renderingcited by 365
- 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 195
- 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
- 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 121
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 113
- 2021FoV-NeRF: Foveated Neural Radiance Fields for Virtual Realitycited by 79
- 2021Unsupervised 3D Shape Completion through GAN Inversioncited by 70
- 2022Reconstructing Surfaces for Sparse Point Clouds with On-Surface Priorscited by 60
- 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
- 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentationscited by 46
- 2023A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstructioncited by 32
- 2022Coordinates Are NOT Lonely -- Codebook Prior Helps Implicit Neural 3D Representationscited by 13
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Citing papers per year: 2024: 4; 2025: 1.
5 papers.
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- 2024Scene123: One Prompt to 3D Scene Generation via Video-Assisted and Consistency-Enhanced MAEcited by 6
- 2024Point-In-Context: Understanding Point Cloud via In-Context Learningcited by 4
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting12 Mar 2025
- 2024Scene123: One Prompt to 3D Scene Generation via Video-Assisted and Consistency-Enhanced MAE10 Aug 2024
- 2024LP-3DGS: Learning to Prune 3D Gaussian Splatting29 May 2024
- 2024Point-In-Context: Understanding Point Cloud via In-Context Learning18 Apr 2024
- 2024Learning Neural Volumetric Pose Features for Camera Localization19 Mar 2024