mlsanityData to 14 Oct 2026

Pose Priors from Language Models

arXiv 2405.03689 ↗First posted 6 May 2024cs.CV cs.CLcited by 6

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Abstract (arXiv)

Language is often used to describe physical interaction, yet most 3D human pose estimation methods overlook this rich source of information. We bridge this gap by leveraging large multimodal models (LMMs) as priors for reconstructing contact poses, offering a scalable alternative to traditional methods that rely on human annotations or motion capture data. Our approach extracts contact-relevant descriptors from an LMM and translates them into tractable losses to constrain 3D human pose optimization. Despite its simplicity, our method produces compelling reconstructions for both two-person interactions and self-contact scenarios, accurately capturing the semantics of physical and social interactions. Our results demonstrate that LMMs can serve as powerful tools for contact prediction and pose estimation, offering an alternative to costly manual human annotations or motion capture data. Our code is publicly available at https://prosepose.github.io.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 36 of its 53 references that are in the map. First posted on arXiv 6 May 2024.

Builds on

36 of 53 references.

References · 36

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  12. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
24 more
  1. 2023Mitigating Object Hallucinations in Large Vision-Language Models through Visual Contrastive Decodingcited by 688
  2. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  3. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  4. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
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  15. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  16. 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
  17. 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
  18. 20233D Human Pose Estimation via Intuitive Physicscited by 103
  19. 2021On Self-Contact and Human Posecited by 89
  20. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  21. 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
  22. 2023PoseFix: Correcting 3D Human Poses with Natural Languagecited by 40
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 3; 2026: 2.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
  2. 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
  3. 2023ChatPose: Chatting about 3D Human Pose
  4. 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimation
  5. 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
  6. 2025Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation
  7. 2026Multimodal Priors-Augmented Text-Driven 3D Human-Object Interaction Generation
  8. 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Model