mlsanityData to 7 Oct 2026

Crowd3D: Towards Hundreds of People Reconstruction from a Single Image

arXiv 2301.09376 ↗First posted 23 Jan 2023cs.CVcited by 12

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Abstract (arXiv)

Image-based multi-person reconstruction in wide-field large scenes is critical for crowd analysis and security alert. However, existing methods cannot deal with large scenes containing hundreds of people, which encounter the challenges of large number of people, large variations in human scale, and complex spatial distribution. In this paper, we propose Crowd3D, the first framework to reconstruct the 3D poses, shapes and locations of hundreds of people with global consistency from a single large-scene image. The core of our approach is to convert the problem of complex crowd localization into pixel localization with the help of our newly defined concept, Human-scene Virtual Interaction Point (HVIP). To reconstruct the crowd with global consistency, we propose a progressive reconstruction network based on HVIP by pre-estimating a scene-level camera and a ground plane. To deal with a large number of persons and various human sizes, we also design an adaptive human-centric cropping scheme. Besides, we contribute a benchmark dataset, LargeCrowd, for crowd reconstruction in a large scene. Experimental results demonstrate the effectiveness of the proposed method. The code and datasets will be made public.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 37 of its 51 references that are in the map. First posted on arXiv 23 Jan 2023.

Builds on

37 of 51 references.

References · 37

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25 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 2; 2025: 4; 2026: 5.

12 papers.