Crowd3D: Towards Hundreds of People Reconstruction from a Single Image
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Abstract (arXiv)
Image-based multi-person reconstruction in wide-field large scenes is critical for crowd analysis and security alert. However, existing methods cannot deal with large scenes containing hundreds of people, which encounter the challenges of large number of people, large variations in human scale, and complex spatial distribution. In this paper, we propose Crowd3D, the first framework to reconstruct the 3D poses, shapes and locations of hundreds of people with global consistency from a single large-scene image. The core of our approach is to convert the problem of complex crowd localization into pixel localization with the help of our newly defined concept, Human-scene Virtual Interaction Point (HVIP). To reconstruct the crowd with global consistency, we propose a progressive reconstruction network based on HVIP by pre-estimating a scene-level camera and a ground plane. To deal with a large number of persons and various human sizes, we also design an adaptive human-centric cropping scheme. Besides, we contribute a benchmark dataset, LargeCrowd, for crowd reconstruction in a large scene. Experimental results demonstrate the effectiveness of the proposed method. The code and datasets will be made public.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 37 of its 51 references that are in the map. First posted on arXiv 23 Jan 2023.
Builds on
37 of 51 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 4; 2026: 5.
12 papers.
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2025WorldPose: A World Cup Dataset for Global 3D Human Pose Estimationcited by 13
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
- 2024RCR: Robust Crowd Reconstruction with Upright Space from a Single Large-scene Imagecited by 2
- 2026JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Roboticscited by 1
- 2025ANTHROPOS-V: benchmarking the novel task of Crowd Volume Estimationcited by 0
- 2026CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Imagecited by 0
- 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidancecited by 0
- 2026Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recoverycited by 0
- 2026Crowd4D: Scene-Aware Monocular 4D Crowd Reconstructioncited by 0
- 2026Crowd4D: Scene-Aware Monocular 4D Crowd Reconstruction21 Jul 2026
- 2026SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidance15 Apr 2026
- 2026Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery1 Apr 2026
- 2026CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image18 Mar 2026
- 2026JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Robotics3 Feb 2026
- 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Video18 Aug 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025WorldPose: A World Cup Dataset for Global 3D Human Pose Estimation6 Jan 2025
- 2025ANTHROPOS-V: benchmarking the novel task of Crowd Volume Estimation3 Jan 2025
- 2024RCR: Robust Crowd Reconstruction with Upright Space from a Single Large-scene Image9 Nov 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023