Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation
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Abstract (arXiv)
Close-proximity human-human interactive poses convey rich contextual information about interaction dynamics. Given such poses, humans can intuitively infer the context and anticipate possible past and future dynamics, drawing on strong priors of human behavior. Inspired by this observation, we propose Ponimator, a simple framework anchored on proximal interactive poses for versatile interaction animation. Our training data consists of close-contact two-person poses and their surrounding temporal context from motion-capture interaction datasets. Leveraging interactive pose priors, Ponimator employs two conditional diffusion models: (1) a pose animator that uses the temporal prior to generate dynamic motion sequences from interactive poses, and (2) a pose generator that applies the spatial prior to synthesize interactive poses from a single pose, text, or both when interactive poses are unavailable. Collectively, Ponimator supports diverse tasks, including image-based interaction animation, reaction animation, and text-to-interaction synthesis, facilitating the transfer of interaction knowledge from high-quality mocap data to open-world scenarios. Empirical experiments across diverse datasets and applications demonstrate the universality of the pose prior and the effectiveness and robustness of our framework.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 57 of its 74 references that are in the map. First posted on arXiv 16 Oct 2025.
Builds on
57 of 74 references.
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50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2025: 1; 2026: 6.
7 papers.
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
- 2025Diffusion Forcing for Multi-Agent Interaction Sequence Modelingcited by 4
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 4
- 2026MoRight: Motion Control Done Rightcited by 2
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 0
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactionscited by 0
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysiscited by 0
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation22 Apr 2026
- 2026MoRight: Motion Control Done Right8 Apr 2026
- 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors16 Mar 2026
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos15 Jan 2026
- 2025Diffusion Forcing for Multi-Agent Interaction Sequence Modeling19 Dec 2025
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