Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements
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Abstract (arXiv)
3D interacting hand reconstruction is essential to facilitate human-machine interaction and human behaviors understanding. Previous works in this field either rely on auxiliary inputs such as depth images or they can only handle a single hand if monocular single RGB images are used. Single-hand methods tend to generate collided hand meshes, when applied to closely interacting hands, since they cannot model the interactions between two hands explicitly. In this paper, we make the first attempt to reconstruct 3D interacting hands from monocular single RGB images. Our method can generate 3D hand meshes with both precise 3D poses and minimal collisions. This is made possible via a two-stage framework. Specifically, the first stage adopts a convolutional neural network to generate coarse predictions that tolerate collisions but encourage pose-accurate hand meshes. The second stage progressively ameliorates the collisions through a series of factorized refinements while retaining the preciseness of 3D poses. We carefully investigate potential implementations for the factorized refinement, considering the trade-off between efficiency and accuracy. Extensive quantitative and qualitative results on large-scale datasets such as InterHand2.6M demonstrate the effectiveness of the proposed approach.
Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). Builds on 37 of its 52 references that are in the map. First posted on arXiv 1 Nov 2021.
Builds on
37 of 52 references.
References · 37
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- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
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25 more
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
- 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
- 20193D Hand Shape and Pose from Images in the Wildcited by 190
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Citing papers per year: 2021: 1; 2022: 5; 2023: 13; 2024: 5; 2025: 3.
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- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
- 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
- 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
- 20223D Interacting Hand Pose Estimation by Hand De-occlusion and Removalcited by 36
- 2023Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wildcited by 36
- 2023A Dataset of Relighted 3D Interacting Handscited by 35
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
- 2021Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspectivecited by 22
15 more
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2023A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 15
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Modelscited by 13
- 2024AttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wildcited by 10
- 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Imagescited by 9
- 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Imagecited by 9
- 2023Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Imagecited by 8
- 2022LWA-HAND: Lightweight Attention Hand for Interacting Hand Reconstructioncited by 5
- 2023Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstructioncited by 4
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2025PhysPose: Refining 6D Object Poses with Physical Constraintscited by 3
- 2025VM-BHINet:Vision Mamba Bimanual Hand Interaction Network for 3D Interacting Hand Mesh Recovery From a Single RGB Imagecited by 2
- 2023UltraGlove: Hand Pose Estimation with Mems-Ultrasonic Sensorscited by 1
- 2024Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networkscited by 1
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025VM-BHINet:Vision Mamba Bimanual Hand Interaction Network for 3D Interacting Hand Mesh Recovery From a Single RGB Image20 Apr 2025
- 2025PhysPose: Refining 6D Object Poses with Physical Constraints30 Mar 2025
- 2024AttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wild25 Jul 2024
- 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image26 Jun 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2024Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks8 Apr 2024
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion26 Mar 2024
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models8 Dec 2023
- 2023A Dataset of Relighted 3D Interacting Hands26 Oct 2023
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Images27 Aug 2023
- 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images21 Aug 2023
15 more
- 2023UltraGlove: Hand Pose Estimation with Mems-Ultrasonic Sensors22 Jun 2023
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement14 Jun 2023
- 2023Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstruction1 May 2023
- 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery12 Apr 2023
- 2023A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Image7 Apr 2023
- 2023Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wild23 Mar 2023
- 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction10 Mar 2023
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes28 Feb 2023
- 2023Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image5 Feb 2023
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer19 Nov 2022
- 2022LWA-HAND: Lightweight Attention Hand for Interacting Hand Reconstruction21 Aug 2022
- 20223D Interacting Hand Pose Estimation by Hand De-occlusion and Removal22 Jul 2022
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images13 Jul 2022
- 2022Interacting Attention Graph for Single Image Two-Hand Reconstruction17 Mar 2022
- 2021Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspective24 Dec 2021
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
- 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
- 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
- 20223D Interacting Hand Pose Estimation by Hand De-occlusion and Removalcited by 36
- 2023Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wildcited by 36
- 2023A Dataset of Relighted 3D Interacting Handscited by 35
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
- 2021Not All Voxels Are Equal: Semantic Scene Completion from the Point-Voxel Perspectivecited by 22
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
12 most cited of 23 All 23 (JSON)
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025PhysPose: Refining 6D Object Poses with Physical Constraints30 Mar 2025
- 2024AttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wild25 Jul 2024
- 2024DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image26 Jun 2024
- 2024Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks8 Apr 2024
- 2023A Dataset of Relighted 3D Interacting Hands26 Oct 2023
- 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Images27 Aug 2023
- 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images21 Aug 2023
- 2023UltraGlove: Hand Pose Estimation with Mems-Ultrasonic Sensors22 Jun 2023
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement14 Jun 2023
- 2023Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstruction1 May 2023
- 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery12 Apr 2023
12 newest of 23 All 23 (JSON)