mlsanityData to 7 Oct 2026

Mind-to-Face: Neural-Driven Photorealistic Avatar Synthesis via EEG Decoding

arXiv 2512.04313 ↗First posted 3 Dec 2025cs.CVcited by 1

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Abstract (arXiv)

Current expressive avatar systems rely heavily on visual cues, failing when faces are occluded or when emotions remain internal. We present Mind-to-Face, the first framework that decodes non-invasive electroencephalogram (EEG) signals directly into high-fidelity facial expressions. We build a dual-modality recording setup to obtain synchronized EEG and multi-view facial video during emotion-eliciting stimuli, enabling precise supervision for neural-to-visual learning. Our model uses a CNN-Transformer encoder to map EEG signals into dense 3D position maps, capable of sampling over 65k vertices, capturing fine-scale geometry and subtle emotional dynamics, and renders them through a modified 3D Gaussian Splatting pipeline for photorealistic, view-consistent results. Through extensive evaluation, we show that EEG alone can reliably predict dynamic, subject-specific facial expressions, including subtle emotional responses, demonstrating that neural signals contain far richer affective and geometric information than previously assumed. Mind-to-Face establishes a new paradigm for neural-driven avatars, enabling personalized, emotion-aware telepresence and cognitive interaction in immersive environments.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 27 of its 58 references that are in the map. First posted on arXiv 3 Dec 2025.

Builds on

27 of 58 references.

References · 27

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 631
  4. 2016EEGNet: A Compact Convolutional Network for EEG-based Brain-Computer Interfacescited by 616
  5. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  6. 2021Towards Real-World Blind Face Restoration with Generative Facial Priorcited by 347
  7. 2018Everybody Dance Nowcited by 313
  8. 2018Deep Video Portraitscited by 265
  9. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
  10. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  11. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  12. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
15 more
  1. 2023Drivable 3D Gaussian Avatarscited by 120
  2. 2020Learning Formation of Physically-Based Face Attributescited by 94
  3. 2021Transformer-based Spatial-Temporal Feature Learning for EEG Decodingcited by 92
  4. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  5. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  6. 2023LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatarcited by 50
  7. 2024GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusioncited by 36
  8. 2023VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactmentcited by 33
  9. 2016A Multimodal Approach to Estimating Vigilance Using EEG and Forehead EOGcited by 32
  10. 2022An EEG-Based Multi-Modal Emotion Database with Both Posed and Authentic Facial Actions for Emotion Analysiscited by 6
  11. 2016Comparison of an open-hardware electroencephalography amplifier with medical grade device in brain-computer interface applicationscited by 2
  12. 2018BrainNet: A Multi-Person Brain-to-Brain Interface for Direct Collaboration Between Brainscited by 2
  13. 2023EmoStim: A Database of Emotional Film Clips with Discrete and Componential Assessmentcited by 2
  14. 2024EVOKE: Emotion Enabled Virtual Avatar Mapping Using Optimized Knowledge Distillationcited by 1
  15. 2024Recurrent and Convolutional Neural Networks in Classification of EEG Signal for Guided Imagery and Mental Workload Detectioncited by 1

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Citing papers per year: 2026: 1.

1 paper.