mlsanityData to 14 Oct 2026

3D Gaussian Editing with A Single Image

arXiv 2408.07540 ↗First posted 14 Aug 2024cs.CV cs.MMcited by 8

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Abstract (arXiv)

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D meshes, they often require accurately reconstructed meshes to perform editing, which limits their application in 3D content generation. To address this gap, we introduce a novel single-image-driven 3D scene editing approach based on 3D Gaussian Splatting, enabling intuitive manipulation via directly editing the content on a 2D image plane. Our method learns to optimize the 3D Gaussians to align with an edited version of the image rendered from a user-specified viewpoint of the original scene. To capture long-range object deformation, we introduce positional loss into the optimization process of 3D Gaussian Splatting and enable gradient propagation through reparameterization. To handle occluded 3D Gaussians when rendering from the specified viewpoint, we build an anchor-based structure and employ a coarse-to-fine optimization strategy capable of handling long-range deformation while maintaining structural stability. Furthermore, we design a novel masking strategy to adaptively identify non-rigid deformation regions for fine-scale modeling. Extensive experiments show the effectiveness of our method in handling geometric details, long-range, and non-rigid deformation, demonstrating superior editing flexibility and quality compared to previous approaches.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 26 of its 51 references that are in the map. First posted on arXiv 14 Aug 2024.

Builds on

26 of 51 references.

References · 26

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
  4. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  6. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  7. 2013Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distancescited by 2,316
  8. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  9. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  10. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  11. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  12. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
14 more
  1. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  2. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
  3. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
  4. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
  5. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  6. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
  7. 2023SKED: Sketch-guided Text-based 3D Editingcited by 73
  8. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  9. 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
  10. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  11. 2023SHAP-EDITOR: Instruction-guided Latent 3D Editing in Secondscited by 37
  12. 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenescited by 25
  13. 2023Local 3D Editing via 3D Distillation of CLIP Knowledgecited by 20
  14. 2023Neural Impostor: Editing Neural Radiance Fields with Explicit Shape Manipulationcited by 11

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 2.

8 papers.