3D Gaussian Editing with A Single Image
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Abstract (arXiv)
The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D meshes, they often require accurately reconstructed meshes to perform editing, which limits their application in 3D content generation. To address this gap, we introduce a novel single-image-driven 3D scene editing approach based on 3D Gaussian Splatting, enabling intuitive manipulation via directly editing the content on a 2D image plane. Our method learns to optimize the 3D Gaussians to align with an edited version of the image rendered from a user-specified viewpoint of the original scene. To capture long-range object deformation, we introduce positional loss into the optimization process of 3D Gaussian Splatting and enable gradient propagation through reparameterization. To handle occluded 3D Gaussians when rendering from the specified viewpoint, we build an anchor-based structure and employ a coarse-to-fine optimization strategy capable of handling long-range deformation while maintaining structural stability. Furthermore, we design a novel masking strategy to adaptively identify non-rigid deformation regions for fine-scale modeling. Extensive experiments show the effectiveness of our method in handling geometric details, long-range, and non-rigid deformation, demonstrating superior editing flexibility and quality compared to previous approaches.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 26 of its 51 references that are in the map. First posted on arXiv 14 Aug 2024.
Builds on
26 of 51 references.
References · 26
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- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
14 more
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
- 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
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- 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
- 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
- 2023SHAP-EDITOR: Instruction-guided Latent 3D Editing in Secondscited by 37
- 2023RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenescited by 25
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- 2023Neural Impostor: Editing Neural Radiance Fields with Explicit Shape Manipulationcited by 11
Built on by
Citing papers per year: 2025: 6; 2026: 2.
8 papers.
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025Compass Control: Multi Object Orientation Control for Text-to-Image Generationcited by 11
- 2025RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and Reflectioncited by 10
- 2025Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generationcited by 5
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generationcited by 4
- 2025Rigidity-Aware 3D Gaussian Deformation from a Single Imagecited by 2
- 2025MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusioncited by 0
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservationcited by 0
- 2026UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation11 Oct 2026
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation26 Feb 2026
- 2025Rigidity-Aware 3D Gaussian Deformation from a Single Image26 Sep 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025RTR-GS: 3D Gaussian Splatting for Inverse Rendering with Radiance Transfer and Reflection10 Jul 2025
- 2025Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation7 May 2025
- 2025Compass Control: Multi Object Orientation Control for Text-to-Image Generation9 Apr 2025
- 2025MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusion22 Mar 2025