ShapeGen4D: Towards High Quality 4D Shape Generation from Videos
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Abstract (arXiv)
Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single dynamic 3D representation end-to-end from the video. Our framework introduces three key components based on large-scale pre-trained 3D models: (i) a temporal attention that conditions generation on all frames while producing a time-indexed dynamic representation; (ii) a time-aware point sampling and 4D latent anchoring that promote temporally consistent geometry and texture; and (iii) noise sharing across frames to enhance temporal stability. Our method accurately captures non-rigid motion, volume changes, and even topological transitions without per-frame optimization. Across diverse in-the-wild videos, our method improves robustness and perceptual fidelity and reduces failure modes compared with the baselines.
Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 58 of its 63 references that are in the map. First posted on arXiv 7 Oct 2025.
Builds on
58 of 63 references.
References · 58
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- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
38 more
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
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- 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 458
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- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
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- 2023Preserve Your Own Correlation: A Noise Prior for Video Diffusion Modelscited by 285
- 2025TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Modelscited by 213
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- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 144
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- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 125
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- 20244Diffusion: Multi-view Video Diffusion Model for 4D Generationcited by 104
- 2024STAG4D: Spatial-Temporal Anchored Generative 4D Gaussianscited by 102
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- 2025Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modelingcited by 89
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- 2025SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generationcited by 48
50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2025: 2; 2026: 19.
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- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusioncited by 16
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Videocited by 12
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026Choreographing a World of Dynamic Objectscited by 5
- 2026Syn4D: A Multiview Synthetic 4D Datasetcited by 4
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshescited by 3
- 2026Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformerscited by 3
- 2025SWiT-4D: Sliding-Window Transformer for Lossless and Parameter-Free Temporal 4D Generationcited by 2
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
- 2026MeshReGen: A Unified 3D Geometry Regeneration Frameworkcited by 1
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chainscited by 1
9 more
- 2026Helix4D: Complex 4D Mesh Generationcited by 1
- 2026UniMate: One Unified Model to Animate Diverse Skeletonscited by 1
- 2025PoseGAM: Robust Unseen Object Pose Estimation via Geometry-Aware Multi-View Reasoningcited by 0
- 2026UNICA: A Unified Neural Framework for Controllable 3D Avatarscited by 0
- 2026Velox: Learning Representations of 4D Geometry and Appearancecited by 0
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapescited by 0
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latentscited by 0
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Textcited by 0
- 2026BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitivescited by 0
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives31 Aug 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents1 Jun 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
- 2026Syn4D: A Multiview Synthetic 4D Dataset6 May 2026
- 2026Velox: Learning Representations of 4D Geometry and Appearance6 May 2026
- 2026MeshReGen: A Unified 3D Geometry Regeneration Framework30 Apr 2026
- 2026Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers23 Apr 2026
9 more
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes19 Apr 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026UNICA: A Unified Neural Framework for Controllable 3D Avatars3 Apr 2026
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion22 Jan 2026
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis20 Jan 2026
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video8 Jan 2026
- 2026Choreographing a World of Dynamic Objects7 Jan 2026
- 2025SWiT-4D: Sliding-Window Transformer for Lossless and Parameter-Free Temporal 4D Generation11 Dec 2025
- 2025PoseGAM: Robust Unseen Object Pose Estimation via Geometry-Aware Multi-View Reasoning11 Dec 2025
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusioncited by 16
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Videocited by 12
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026Choreographing a World of Dynamic Objectscited by 5
- 2026Syn4D: A Multiview Synthetic 4D Datasetcited by 4
- 2025SWiT-4D: Sliding-Window Transformer for Lossless and Parameter-Free Temporal 4D Generationcited by 2
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
- 2026MeshReGen: A Unified 3D Geometry Regeneration Frameworkcited by 1
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chainscited by 1
- 2026Helix4D: Complex 4D Mesh Generationcited by 1
- 2026UniMate: One Unified Model to Animate Diverse Skeletonscited by 1
12 most cited of 19 All 19 (JSON)
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives31 Aug 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents1 Jun 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
- 2026Syn4D: A Multiview Synthetic 4D Dataset6 May 2026
- 2026Velox: Learning Representations of 4D Geometry and Appearance6 May 2026
- 2026MeshReGen: A Unified 3D Geometry Regeneration Framework30 Apr 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
12 newest of 19 All 19 (JSON)