Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
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Abstract (arXiv)
In this paper, we introduce Splatt3R, a pose-free, feed-forward method for in-the-wild 3D reconstruction and novel view synthesis from stereo pairs. Given uncalibrated natural images, Splatt3R can predict 3D Gaussian Splats without requiring any camera parameters or depth information. For generalizability, we build Splatt3R upon a ``foundation'' 3D geometry reconstruction method, MASt3R, by extending it to deal with both 3D structure and appearance. Specifically, unlike the original MASt3R which reconstructs only 3D point clouds, we predict the additional Gaussian attributes required to construct a Gaussian primitive for each point. Hence, unlike other novel view synthesis methods, Splatt3R is first trained by optimizing the 3D point cloud's geometry loss, and then a novel view synthesis objective. By doing this, we avoid the local minima present in training 3D Gaussian Splats from stereo views. We also propose a novel loss masking strategy that we empirically find is critical for strong performance on extrapolated viewpoints. We train Splatt3R on the ScanNet++ dataset and demonstrate excellent generalisation to uncalibrated, in-the-wild images. Splatt3R can reconstruct scenes at 4FPS at 512 x 512 resolution, and the resultant splats can be rendered in real-time.
Key facts. Cited by 178 papers in the map (data through 14 Oct 2026). Builds on 46 of its 68 references that are in the map. First posted on arXiv 25 Aug 2024.
Builds on
46 of 68 references.
References · 46
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,320
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 820
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
34 more
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2018Pyramid Stereo Matching Networkcited by 489
- 2016Unsupervised CNN for Single View Depth Estimation: Geometry to the Rescuecited by 368
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
- 2018GeoNet: Unsupervised Learning of Dense Depth, Optical Flow and Camera Posecited by 342
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2019GA-Net: Guided Aggregation Net for End-to-end Stereo Matchingcited by 244
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 196
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 177
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2018Unsupervised Learning of Monocular Depth Estimation and Visual Odometry with Deep Feature Reconstructioncited by 159
- 2022Generalizable Patch-Based Neural Renderingcited by 122
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 118
- 2024Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Imagecited by 116
- 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 104
- 2014Computing the Stereo Matching Cost with a Convolutional Neural Networkcited by 74
- 2023LEAP: Liberate Sparse-view 3D Modeling from Camera Posescited by 65
- 2023DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fieldscited by 60
- 2021Deep Two-View Structure-from-Motion Revisitedcited by 39
- 2023FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flowcited by 39
- 2023PoRF: Pose Residual Field for Accurate Neural Surface Reconstructioncited by 19
- 2023ColNeRF: Collaboration for Generalizable Sparse Input Neural Radiance Fieldcited by 11
- 2024Generalizable Novel-View Synthesis using a Stereo Cameracited by 5
- 2020Large Scale Photometric Bundle Adjustmentcited by 4
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Citing papers per year: 2024: 19; 2025: 79; 2026: 80.
178 papers.
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- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
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- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 116
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
- 2025Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modelingcited by 96
- 2024Reloc3r: Large-Scale Training of Relative Camera Pose Regression for Generalizable, Fast, and Accurate Visual Localizationcited by 82
- 2025Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priorscited by 72
38 more
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- 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingcited by 42
- 2024FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstructioncited by 41
- 2025No Pose at All: Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Viewscited by 40
- 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulationcited by 39
- 2025YoNoSplat: You Only Need One Model for Feedforward 3D Gaussian Splattingcited by 37
- 2026LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstructioncited by 37
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
- 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 35
- 2025ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generationcited by 33
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- 2024PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequencecited by 28
- 20244Real-Video: Learning Generalizable Photo-Realistic 4D Video Diffusioncited by 27
- 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splattingcited by 27
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
- 2025Uni3R: Unified 3D Reconstruction and Semantic Understanding via Generalizable Gaussian Splatting from Unposed Multi-View Imagescited by 26
- 2024PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splattingcited by 24
- 2025Zero-Shot Monocular Scene Flow Estimation in the Wildcited by 22
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 21
- 2025C3G: Learning Compact 3D Representations with 2K Gaussianscited by 21
- 2025UniLat3D: Geometry-Appearance Unified Latents for Single-Stage 3D Generationcited by 20
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Mergingcited by 17
- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observationscited by 16
- 2025SIU3R: Simultaneous Scene Understanding and 3D Reconstruction Beyond Feature Alignmentcited by 16
- 2024GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairscited by 15
- 2025VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Framescited by 15
- 2025SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steeringcited by 15
- 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstructioncited by 15
- 2025HAMSt3R: Human-Aware Multi-view Stereo 3D Reconstructioncited by 15
- 2025UniForward: Unified 3D Scene and Semantic Field Reconstruction via Feed-Forward Gaussian Splatting from Only Sparse-View Imagescited by 14
- 20254Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generationcited by 14
- 2026TokenSplat: Token-aligned 3D Gaussian Splatting for Feed-forward Pose-free Reconstructioncited by 14
- 2024Latent-Reframe: Enabling Camera Control for Video Diffusion Model without Trainingcited by 13
- 2025SpatialSplat: Efficient Semantic 3D from Sparse Unposed Imagescited by 13
- 2025RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registrationcited by 13
50 most cited of 178 All 178 (JSON)
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs13 Oct 2026
- 2026LVSPM: Long Sequence View Synthesis and Pose Estimation Model7 Oct 2026
- 2026RDGSplat: Render-Dedicated Geometry for Novel View Synthesis6 Oct 2026
- 2026DensiTok: Making Feed-Forward 3D Gaussian Splatting See More Views Than It Is Given6 Oct 2026
- 2026PocketSplat: Mobile Gaussian Reconstruction via World-Space Latent Allocatio2 Oct 2026
- 2026StereoGaussians: Feed-Forward 3D Gaussian Splatting from Stereo Images29 Sep 2026
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modeling29 Sep 2026
- 2026Less Is More: Genetic Frame Selection for Efficient Novel View Synthesis28 Sep 2026
- 2026GrapeSplat: Geometry-Grounded Reconstruction via Amalgamated Pose-Free Encoding for Feed-Forward 3D Gaussian Splatting19 Sep 2026
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splatting16 Sep 2026
- 2026AVSplat: Dense-View Feed-Forward 3D Gaussian Splatting with Assist-View Preconditioning5 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
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- 2026RoadVGGT: Road-Structure-Aware Feed-Forward Road Surface Reconstruction26 Jul 2026
- 2026Extending a Large View Synthesis Model for Multi-view Panoptic Segmentation22 Jul 2026
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- 2026Diversity-aware View Partitioning for Scalable VGGT2 Jul 2026
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- 2026Scenes as Objects, Not Primitives: Instance-Structured 3D Tokenization from Unposed Views28 Jun 2026
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- 2026Empowering Feed-Forward Reconstruction Models with Metric Scale via Satellite Images6 Jun 2026
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- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
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- 2026ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Views23 May 2026
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- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes10 May 2026
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- 2026Ground4D: Spatially-Grounded Feedforward 4D Reconstruction for Unstructured Off-Road Scenes6 May 2026
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- 2026FluSplat: Sparse-View 3D Editing without Test-Time Optimization21 Apr 2026
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- 2026RobotPan: A 360^circ Surround-View Robotic Vision System for Embodied Perception15 Apr 2026
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- 2026Free-Range Gaussians: Non-Grid-Aligned Generative 3D Gaussian Reconstruction6 Apr 2026
- 2026SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes3 Apr 2026
50 newest of 178 All 178 (JSON)
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- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observationscited by 16
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- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations17 May 2025
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- 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstruction28 Jun 2026
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- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
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- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
- 2025Streaming 4D Visual Geometry Transformercited by 161
- 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 141
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 116
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
- 2024Reloc3r: Large-Scale Training of Relative Camera Pose Regression for Generalizable, Fast, and Accurate Visual Localizationcited by 82
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12 most cited of 157 All 157 (JSON)
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- 2026DensiTok: Making Feed-Forward 3D Gaussian Splatting See More Views Than It Is Given6 Oct 2026
- 2026PocketSplat: Mobile Gaussian Reconstruction via World-Space Latent Allocatio2 Oct 2026
- 2026StereoGaussians: Feed-Forward 3D Gaussian Splatting from Stereo Images29 Sep 2026
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modeling29 Sep 2026
- 2026Less Is More: Genetic Frame Selection for Efficient Novel View Synthesis28 Sep 2026
- 2026GrapeSplat: Geometry-Grounded Reconstruction via Amalgamated Pose-Free Encoding for Feed-Forward 3D Gaussian Splatting19 Sep 2026
- 2026ParticleSplat: Self-supervised Object-centric Latent Particle Splatting16 Sep 2026
- 2026AVSplat: Dense-View Feed-Forward 3D Gaussian Splatting with Assist-View Preconditioning5 Sep 2026
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