mlsanityData to 7 Oct 2026

Is Attention All That NeRF Needs?

arXiv 2207.13298 ↗First posted 27 Jul 2022cs.CVcited by 113

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Abstract (arXiv)

We present Generalizable NeRF Transformer (GNT), a transformer-based architecture that reconstructs Neural Radiance Fields (NeRFs) and learns to renders novel views on the fly from source views. While prior works on NeRFs optimize a scene representation by inverting a handcrafted rendering equation, GNT achieves neural representation and rendering that generalizes across scenes using transformers at two stages. (1) The view transformer leverages multi-view geometry as an inductive bias for attention-based scene representation, and predicts coordinate-aligned features by aggregating information from epipolar lines on the neighboring views. (2) The ray transformer renders novel views using attention to decode the features from the view transformer along the sampled points during ray marching. Our experiments demonstrate that when optimized on a single scene, GNT can successfully reconstruct NeRF without an explicit rendering formula due to the learned ray renderer. When trained on multiple scenes, GNT consistently achieves state-of-the-art performance when transferring to unseen scenes and outperform all other methods by ~10% on average. Our analysis of the learned attention maps to infer depth and occlusion indicate that attention enables learning a physically-grounded rendering. Our results show the promise of transformers as a universal modeling tool for graphics. Please refer to our project page for video results: https://vita-group.github.io/GNT/.

Key facts. Cited by 113 papers in the map (data through 7 Oct 2026). Builds on 52 of its 63 references that are in the map. First posted on arXiv 27 Jul 2022.

Builds on

52 of 63 references.

References · 52

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  3. 2020Language Models are Few-Shot Learnerscited by 32,199
  4. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  5. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  6. 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
  7. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  8. 2020End-to-End Object Detection with Transformerscited by 7,384
  9. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  10. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  11. 2020Conformer: Convolution-augmented Transformer for Speech Recognitioncited by 1,838
  12. 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,830
38 more
  1. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  2. 2021ViViT: A Video Vision Transformercited by 1,610
  3. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  4. 2020Point Transformercited by 1,462
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  7. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  8. 2020Pre-Trained Image Processing Transformercited by 891
  9. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  10. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  11. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  12. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  13. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  14. 2020PCT: Point cloud transformercited by 730
  15. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  16. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  17. 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
  18. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  19. 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 601
  20. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  21. 2020End-to-End Video Instance Segmentation with Transformerscited by 443
  22. 2017Neural 3D Mesh Renderercited by 437
  23. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
  24. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
  25. 2020State of the Art on Neural Renderingcited by 276
  26. 2021NeRV: Neural Representations for Videoscited by 255
  27. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  28. 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
  29. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  30. 2018End-to-End Dense Video Captioning with Masked Transformercited by 214
  31. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  32. 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
  33. 2022Generalizable Patch-Based Neural Renderingcited by 121
  34. 2021TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformerscited by 117
  35. 2021Light Field Neural Renderingcited by 108
  36. 2022Vision Transformer for NeRF-Based View Synthesis from a Single Input Imagecited by 104
  37. 2022Object Scene Representation Transformercited by 90
  38. 2022Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentationscited by 46

50 most cited of 52 All 52 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 5; 2023: 38; 2024: 46; 2025: 13; 2026: 11.

113 papers.

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  1. 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 555
  2. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
  3. 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
  4. 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusioncited by 283
  5. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
  6. 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 143
  7. 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
  8. 2022M3ViT: Mixture-of-Experts Vision Transformer for Efficient Multi-task Learning with Model-Accelerator Co-designcited by 97
  9. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 86
  10. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  11. 2023GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformerscited by 75
  12. 2024Large Spatial Model: End-to-end Unposed Images to Semantic 3Dcited by 73
38 more
  1. 2022NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenescited by 71
  2. 2024TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformerscited by 71
  3. 2023MuRF: Multi-Baseline Radiance Fieldscited by 70
  4. 2023ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusioncited by 65
  5. 2024MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Modelcited by 55
  6. 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 48
  7. 2023Explicit Correspondence Matching for Generalizable Neural Radiance Fieldscited by 46
  8. 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
  9. 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Viewscited by 37
  10. 2024SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Viewscited by 35
  11. 2022StegaNeRF: Embedding Invisible Information within Neural Radiance Fieldscited by 32
  12. 2024Learning Generalizable Feature Fields for Mobile Manipulationcited by 31
  13. 2023POPE: 6-DoF Promptable Pose Estimation of Any Object, in Any Scene, with One Referencecited by 30
  14. 2023ReTR: Modeling Rendering Via Transformer for Generalizable Neural Surface Reconstructioncited by 30
  15. 2024G3R: Gradient Guided Generalizable Reconstructioncited by 29
  16. 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Expertscited by 27
  17. 2023Pseudo-Generalized Dynamic View Synthesis from a Videocited by 27
  18. 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Drivingcited by 27
  19. 2024A Construct-Optimize Approach to Sparse View Synthesis without Camera Posecited by 25
  20. 2024Splatter-360: Generalizable 360circ Gaussian Splatting for Wide-baseline Panoramic Imagescited by 23
  21. 2025RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illuminationcited by 23
  22. 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 23
  23. 2023GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understandingcited by 20
  24. 2024GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-timecited by 20
  25. 2025GAS: Generative Avatar Synthesis from a Single Imagecited by 19
  26. 2024CTNeRF: Cross-Time Transformer for Dynamic Neural Radiance Field from Monocular Videocited by 18
  27. 2023Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front-Facing Viewscited by 17
  28. 2024DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraftcited by 17
  29. 2024NeRFs in Robotics: A Surveycited by 16
  30. 2023ShiftAddViT: Mixture of Multiplication Primitives Towards Efficient Vision Transformercited by 15
  31. 2024GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understandingcited by 15
  32. 2023SC-NeRF: Self-Correcting Neural Radiance Field with Sparse Viewscited by 14
  33. 2023FlowIBR: Leveraging Pre-Training for Efficient Neural Image-Based Rendering of Dynamic Scenescited by 14
  34. 2023Free-Editor: Zero-shot Text-driven 3D Scene Editingcited by 14
  35. 2024Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3Dcited by 14
  36. 2025Steepest Descent Density Control for Compact 3D Gaussian Splattingcited by 13
  37. 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
  38. 2024SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fieldscited by 12

50 most cited of 113 All 113 (JSON)