SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancement
Not on the map. Why?
Abstract (arXiv)
Low-light 3D reconstruction from sparse views remains challenging due to exposure imbalance and degraded color fidelity. While existing methods struggle with view inconsistency and require per-scene training, we propose SplatBright, which is, to our knowledge, the first generalizable 3D Gaussian framework for joint low-light enhancement and reconstruction from sparse sRGB inputs. Our key idea is to integrate physically guided illumination modeling with geometry-appearance decoupling for consistent low-light reconstruction. Specifically, we adopt a dual-branch predictor that provides stable geometric initialization of 3D Gaussian parameters. On the appearance side, illumination consistency leverages frequency priors to enable controllable and cross-view coherent lighting, while an appearance refinement module further separates illumination, material, and view-dependent cues to recover fine texture. To tackle the lack of large-scale geometrically consistent paired data, we synthesize dark views via a physics-based camera model for training. Extensive experiments on public and self-collected datasets demonstrate that SplatBright achieves superior novel view synthesis, cross-view consistency, and better generalization to unseen low-light scenes compared with both 2D and 3D methods.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 47 of its 66 references that are in the map. First posted on arXiv 21 Dec 2025.
Builds on
47 of 66 references.
References · 47
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
- 2021SwinIR: Image Restoration Using Swin Transformercited by 1,869
- 2021Restormer: Efficient Transformer for High-Resolution Image Restorationcited by 1,618
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021MUSIQ: Multi-scale Image Quality Transformercited by 1,058
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2018Deep Retinex Decomposition for Low-Light Enhancementcited by 720
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
35 more
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2020Zero-Reference Deep Curve Estimation for Low-Light Image Enhancementcited by 541
- 2019EnlightenGAN: Deep Light Enhancement without Paired Supervisioncited by 466
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
- 2019Kindling the Darkness: A Practical Low-light Image Enhancercited by 355
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2020Retinex-inspired Unrolling with Cooperative Prior Architecture Search for Low-light Image Enhancementcited by 303
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 239
- 2021HINet: Half Instance Normalization Network for Image Restorationcited by 236
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2021Low-Light Image Enhancement with Normalizing Flowcited by 184
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 153
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023Low-Light Image Enhancement with Wavelet-based Diffusion Modelscited by 126
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 114
- 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 113
- 2024Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Imagecited by 113
- 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 103
- 2019Real-world Underwater Enhancement: Challenges, Benchmarks, and Solutionscited by 89
- 2024LaRa: Efficient Large-Baseline Radiance Fieldscited by 54
- 2023Lighting up NeRF via Unsupervised Decomposition and Enhancementcited by 40
- 2023Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumptioncited by 35
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2024DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Darkcited by 25
- 2025S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splattingcited by 24
- 2024Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splattingcited by 20
- 2024LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenescited by 16
- 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
- 2024Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Fieldcited by 12
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
Built on by
Citing papers per year: 2025: 1.
1 paper.