mlsanityData to 14 Oct 2026

EgoEvGesture: Gesture Recognition Based on Egocentric Event Camera

arXiv 2503.12419 ↗First posted 16 Mar 2025cs.CV cs.RO eess.IVcited by 4

Not on the map. Why?

Abstract (arXiv)

Egocentric gesture recognition is a pivotal technology for enhancing natural human-computer interaction, yet traditional RGB-based solutions suffer from motion blur and illumination variations in dynamic scenarios. While event cameras show distinct advantages in handling high dynamic range with ultra-low power consumption, existing RGB-based architectures face inherent limitations in processing asynchronous event streams due to their synchronous frame-based nature. Moreover, from an egocentric perspective, event cameras record data that includes events generated by both head movements and hand gestures, thereby increasing the complexity of gesture recognition. To address this, we propose a novel network architecture specifically designed for event data processing, incorporating (1) a lightweight CNN with asymmetric depthwise convolutions to reduce parameters while preserving spatiotemporal features, (2) a plug-and-play state-space model as context block that decouples head movement noise from gesture dynamics, and (3) a parameter-free Bins-Temporal Shift Module (BTSM) that shifts features along bins and temporal dimensions to fuse sparse events efficiently. We further establish the EgoEvGesture dataset, the first large-scale dataset for egocentric gesture recognition using event cameras. Experimental results demonstrate that our method achieves 62.7% accuracy tested on unseen subjects with only 7M parameters, 3.1% higher than state-of-the-art approaches. Notable misclassifications in freestyle motions stem from high inter-personal variability and unseen test patterns differing from training data. Moreover, our approach achieved a remarkable accuracy of 97.0% on the DVS128 Gesture, demonstrating the effectiveness and generalization capability of our method on public datasets. The dataset and models are made available at https://github.com/3190105222/EgoEv_Gesture.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 34 of its 63 references that are in the map. First posted on arXiv 16 Mar 2025.

Builds on

34 of 63 references.

References · 34

  1. 2019Event-based Vision: A Surveycited by 1,016
  2. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  3. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  4. 2022Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activitiescited by 287
  5. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
  6. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 230
  7. 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 225
  8. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
  9. 2017Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensorcited by 84
  10. 2023An Outlook into the Future of Egocentric Visioncited by 84
  11. 2019BlazeFace: Sub-millisecond Neural Face Detection on Mobile GPUscited by 74
  12. 2023AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose Estimationcited by 64
22 more
  1. 2020Event Based, Near Eye Gaze Tracking Beyond 10,000Hzcited by 53
  2. 2021E2(GO)MOTION: Motion Augmented Event Stream for Egocentric Action Recognitioncited by 50
  3. 2020EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Streamcited by 48
  4. 2021EventHPE: Event-based 3D Human Pose and Shape Estimationcited by 42
  5. 2022Hierarchical Temporal Transformer for 3D Hand Pose Estimation and Action Recognition from Egocentric RGB Videoscited by 35
  6. 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
  7. 20233ET: Efficient Event-based Eye Tracking using a Change-Based ConvLSTM Networkcited by 30
  8. 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streamscited by 29
  9. 2019Analysis of the hands in egocentric vision: A surveycited by 25
  10. 2022Efficient Human Pose Estimation via 3D Event Point Cloudcited by 25
  11. 2023EvHandPose: Event-based 3D Hand Pose Estimation with Sparse Supervisioncited by 17
  12. 20233D Pose Estimation of Two Interacting Hands from a Monocular Event Cameracited by 17
  13. 2024On the Utility of 3D Hand Poses for Action Recognitioncited by 17
  14. 2020CNN+RNN Depth and Skeleton based Dynamic Hand Gesture Recognitioncited by 16
  15. 2024Complementing Event Streams and RGB Frames for Hand Mesh Reconstructioncited by 14
  16. 2018Event-based Gesture Recognition with Dynamic Background Suppression using Smartphone Computational Capabilitiescited by 13
  17. 2024In My Perspective, In My Hands: Accurate Egocentric 2D Hand Pose and Action Recognitioncited by 12
  18. 2024Helios: An extremely low power event-based gesture recognition for always-on smart eyewearcited by 8
  19. 2023S-TLLR: STDP-inspired Temporal Local Learning Rule for Spiking Neural Networkscited by 7
  20. 2024EvSign: Sign Language Recognition and Translation with Streaming Eventscited by 6
  21. 2023Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domaincited by 2
  22. 2023Online Gesture Recognition using Transformer and Natural Language Processingcited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.