THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervision
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Abstract (arXiv)
Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the preservation of the topologies of hands poses and shapes by modeling them as a graph. In this work, we propose the THOR-Net which combines the power of GCNs, Transformer, and self-supervision to realistically reconstruct two hands and an object from a single RGB image. Our network comprises two stages; namely the features extraction stage and the reconstruction stage. In the features extraction stage, a Keypoint RCNN is used to extract 2D poses, features maps, heatmaps, and bounding boxes from a monocular RGB image. Thereafter, this 2D information is modeled as two graphs and passed to the two branches of the reconstruction stage. The shape reconstruction branch estimates meshes of two hands and an object using our novel coarse-to-fine GraFormer shape network. The 3D poses of the hands and objects are reconstructed by the other branch using a GraFormer network. Finally, a self-supervised photometric loss is used to directly regress the realistic textured of each vertex in the hands' meshes. Our approach achieves State-of-the-art results in Hand shape estimation on the HO-3D dataset (10.0mm) exceeding ArtiBoost (10.8mm). It also surpasses other methods in hand pose estimation on the challenging two hands and object (H2O) dataset by 5mm on the left-hand pose and 1 mm on the right-hand pose.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 31 of its 44 references that are in the map. First posted on arXiv 25 Oct 2022.
Builds on
31 of 44 references.
References · 31
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19 more
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
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Citing papers per year: 2023: 4; 2024: 4; 2025: 2; 2026: 6.
16 papers.
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- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
- 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
- 2024SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Networkcited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domainscited by 3
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splattingcited by 3
- 2023ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Mapcited by 2
- 2024SHARP: Segmentation of Hands and Arms by Range using Pseudo-Depth for Enhanced Egocentric 3D Hand Pose Estimation and Action Recognitioncited by 1
- 2024A Versatile and Differentiable Hand-Object Interaction Representationcited by 1
4 more
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2023ShaRPy: Shape Reconstruction and Hand Pose Estimation from RGB-D with Uncertaintycited by 0
- 2026Fast-HaMeR: Boosting Hand Mesh Reconstruction using Knowledge Distillationcited by 0
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Datasetcited by 0
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset15 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026Fast-HaMeR: Boosting Hand Mesh Reconstruction using Knowledge Distillation17 Mar 2026
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domains10 Jan 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimation11 Apr 2025
- 2024SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Network2 Oct 2024
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
- 2024SHARP: Segmentation of Hands and Arms by Range using Pseudo-Depth for Enhanced Egocentric 3D Hand Pose Estimation and Action Recognition19 Aug 2024
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion28 Mar 2024
4 more
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videos25 Dec 2023
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives30 Nov 2023
- 2023ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Map18 Oct 2023
- 2023ShaRPy: Shape Reconstruction and Hand Pose Estimation from RGB-D with Uncertainty17 Mar 2023
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
- 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
- 2024SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Networkcited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domainscited by 3
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splattingcited by 3
- 2023ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Mapcited by 2
- 2024SHARP: Segmentation of Hands and Arms by Range using Pseudo-Depth for Enhanced Egocentric 3D Hand Pose Estimation and Action Recognitioncited by 1
- 2024A Versatile and Differentiable Hand-Object Interaction Representationcited by 1
12 most cited of 15 All 15 (JSON)
- 2026EventEgoHands++: Event-based Egocentric 3D Hand Mesh Reconstruction with Real Dataset15 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery27 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026Towards Egocentric 3D Hand Pose Estimation in Unseen Domains10 Jan 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimation11 Apr 2025
- 2024SurgeoNet: Realtime 3D Pose Estimation of Articulated Surgical Instruments from Stereo Images using a Synthetically-trained Network2 Oct 2024
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
- 2024SHARP: Segmentation of Hands and Arms by Range using Pseudo-Depth for Enhanced Egocentric 3D Hand Pose Estimation and Action Recognition19 Aug 2024
- 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion28 Mar 2024
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videos25 Dec 2023
12 newest of 15 All 15 (JSON)