NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos
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Abstract (arXiv)
We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a time-invariant signed distance function (SDF) which serves as a reference frame, along with a time-conditioned deformation field. We further bridge this neural geometry representation with a differentiable physics simulator by designing a two-way conversion between the neural field and its corresponding hexahedral mesh, enabling us to estimate physics parameters from the source video by minimizing a cycle consistency loss. Our method also allows a user to interactively edit 3D objects from the source video by modifying the recovered hexahedral mesh, and propagating the operation back to the neural field representation. Experiments show that our method achieves superior mesh and video reconstruction of dynamic scenes compared to competing Neural Field approaches, and we provide extensive examples which demonstrate its ability to extract useful 3D representations from videos captured with consumer-grade cameras.
Key facts. Cited by 50 papers in the map (data through 14 Oct 2026). Builds on 54 of its 74 references that are in the map. First posted on arXiv 22 Oct 2022.
Builds on
54 of 74 references.
References · 54
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- 2020Implicit Geometric Regularization for Learning Shapescited by 710
38 more
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
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- 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 526
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
- 2017Neural 3D Mesh Renderercited by 437
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 407
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 258
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
- 2020Solver-in-the-Loop: Learning from Differentiable Physics to Interact with Iterative PDE-Solverscited by 205
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
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- 2018ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Roboticscited by 98
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- 2020NeuralSim: Augmenting Differentiable Simulators with Neural Networkscited by 82
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- 2022Differentiable Simulation of Soft Multi-body Systemscited by 39
- 2022Virtual Elastic Objectscited by 35
50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2022: 2; 2023: 13; 2024: 13; 2025: 14; 2026: 8.
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- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
- 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 49
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Control4D: Efficient 4D Portrait Editing with Textcited by 32
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2023NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videoscited by 28
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
38 more
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMscited by 23
- 2023Dynamic Mesh-Aware Radiance Fieldscited by 21
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2024Segment Any 4D Gaussianscited by 20
- 2025Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulationcited by 20
- 2023Learning 3D Particle-based Simulators from RGB-D Videoscited by 17
- 2024Deformable Radial Kernel Splattingcited by 17
- 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editingcited by 12
- 2025Neural Radiance Fields for the Real World: A Surveycited by 12
- 2025TRACE: Learning 3D Gaussian Physical Dynamics from Multi-view Videoscited by 11
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesiscited by 10
- 2025MASIV: Toward Material-Agnostic System Identification from Videoscited by 9
- 2023Dynamic Appearance Particle Neural Radiance Fieldcited by 6
- 2024Semantic Flow: Learning Semantic Field of Dynamic Scenes from Monocular Videoscited by 6
- 2026MOSIV: Multi-Object System Identification from Videoscited by 6
- 20234D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillationcited by 5
- 2024Scaling Face Interaction Graph Networks to Real World Scenescited by 5
- 2024FruitNinja: 3D Object Interior Texture Generation with Gaussian Splattingcited by 5
- 2025ProJo4D: Progressive Joint Optimization for Sparse-View Inverse Physics Estimationcited by 4
- 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
- 2025Affine-Equivariant Kernel Space Encoding for NeRF Editingcited by 4
- 2025Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentationcited by 4
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videoscited by 3
- 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videoscited by 3
- 2026NeuROK: Generative 4D Neural Object Kinematicscited by 3
- 2025V2V3D: View-to-View Denoised 3D Reconstruction for Light-Field Microscopycited by 2
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenescited by 2
- 2023FusedRF: Fusing Multiple Radiance Fieldscited by 1
- 2024PNR: Physics-informed Neural Representation for high-resolution LFM reconstructioncited by 1
- 2024NeRF-Texture: Synthesizing Neural Radiance Field Texturescited by 1
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editingcited by 1
- 2023UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editingcited by 0
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactionscited by 0
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Videocited by 0
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptionscited by 0
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions14 Sep 2026
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video15 Jun 2026
- 2026NeuROK: Generative 4D Neural Object Kinematics28 May 2026
- 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos28 May 2026
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos20 May 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenes16 Mar 2026
- 2026MOSIV: Multi-Object System Identification from Videos6 Mar 2026
- 2025Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation28 Dec 2025
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis24 Oct 2025
- 2025TRACE: Learning 3D Gaussian Physical Dynamics from Multi-view Videos13 Aug 2025
- 2025Affine-Equivariant Kernel Space Encoding for NeRF Editing4 Aug 2025
38 more
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025From 2D to 3D Cognition: A Brief Survey of General World Models25 Jun 2025
- 2025Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation6 Jun 2025
- 2025ProJo4D: Progressive Joint Optimization for Sparse-View Inverse Physics Estimation5 Jun 2025
- 2025V2V3D: View-to-View Denoised 3D Reconstruction for Light-Field Microscopy10 Apr 2025
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields25 Mar 2025
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos23 Mar 2025
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editing14 Mar 2025
- 2025Neural Radiance Fields for the Real World: A Survey22 Jan 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024Deformable Radial Kernel Splatting16 Dec 2024
- 2024GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs15 Dec 2024
- 2024NeRF-Texture: Synthesizing Neural Radiance Field Textures13 Dec 2024
- 2024FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting18 Nov 2024
- 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing7 Nov 2024
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructions4 Nov 2024
- 2024Neural Fields in Robotics: A Survey26 Oct 2024
- 2024PNR: Physics-informed Neural Representation for high-resolution LFM reconstruction26 Sep 2024
- 2024Segment Any 4D Gaussians5 Jul 2024
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation21 Jun 2024
- 2024Semantic Flow: Learning Semantic Field of Dynamic Scenes from Monocular Videos8 Apr 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024Scaling Face Interaction Graph Networks to Real World Scenes22 Jan 2024
- 2023NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videos11 Dec 2023
- 2023Learning 3D Particle-based Simulators from RGB-D Videos8 Dec 2023
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF22 Nov 2023
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics20 Nov 2023
- 20234D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillation25 Oct 2023
- 2023Dynamic Appearance Particle Neural Radiance Field11 Oct 2023
- 2023Dynamic Mesh-Aware Radiance Fields8 Sep 2023
- 2023FusedRF: Fusing Multiple Radiance Fields7 Jun 2023
- 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields5 Jun 2023
- 2023Control4D: Efficient 4D Portrait Editing with Text31 May 2023
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds4 May 2023
- 2023UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editing14 Apr 2023
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification9 Mar 2023
- 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos26 Dec 2022
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstruction27 Oct 2022
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
- 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 49
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Control4D: Efficient 4D Portrait Editing with Textcited by 32
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2023NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videoscited by 28
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
12 most cited of 47 All 47 (JSON)
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions14 Sep 2026
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video15 Jun 2026
- 2026NeuROK: Generative 4D Neural Object Kinematics28 May 2026
- 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos28 May 2026
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos20 May 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026IRIS: Intersection-aware Ray-based Implicit Editable Scenes16 Mar 2026
- 2026MOSIV: Multi-Object System Identification from Videos6 Mar 2026
- 2025Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation28 Dec 2025
- 2025TRACE: Learning 3D Gaussian Physical Dynamics from Multi-view Videos13 Aug 2025
- 2025Affine-Equivariant Kernel Space Encoding for NeRF Editing4 Aug 2025
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
12 newest of 47 All 47 (JSON)