Template-free Articulated Neural Point Clouds for Reposable View Synthesis
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Abstract (arXiv)
Dynamic Neural Radiance Fields (NeRFs) achieve remarkable visual quality when synthesizing novel views of time-evolving 3D scenes. However, the common reliance on backward deformation fields makes reanimation of the captured object poses challenging. Moreover, the state of the art dynamic models are often limited by low visual fidelity, long reconstruction time or specificity to narrow application domains. In this paper, we present a novel method utilizing a point-based representation and Linear Blend Skinning (LBS) to jointly learn a Dynamic NeRF and an associated skeletal model from even sparse multi-view video. Our forward-warping approach achieves state-of-the-art visual fidelity when synthesizing novel views and poses while significantly reducing the necessary learning time when compared to existing work. We demonstrate the versatility of our representation on a variety of articulated objects from common datasets and obtain reposable 3D reconstructions without the need of object-specific skeletal templates. Code will be made available at https://github.com/lukasuz/Articulated-Point-NeRF.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 100 of its 122 references that are in the map. First posted on arXiv 30 May 2023.
Builds on
100 of 122 references.
References · 100
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- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
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Citing papers per year: 2023: 2; 2024: 3; 2025: 5; 2026: 5.
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- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generationcited by 19
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videoscited by 14
- 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesiscited by 13
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformancecited by 8
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- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting1 Jan 2026
- 2025Surface-Aware Distilled 3D Semantic Features24 Mar 2025
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos21 Mar 2025
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation17 Mar 2025
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance15 Mar 2025
- 2025Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splatting7 Mar 2025
- 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis7 Dec 2024
- 2024MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation30 May 2024
3 more
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generationcited by 19
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videoscited by 14
- 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesiscited by 13
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformancecited by 8
- 2023Dynamic Appearance Particle Neural Radiance Fieldcited by 6
- 2025Surface-Aware Distilled 3D Semantic Featurescited by 5
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splattingcited by 1
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videoscited by 1
- 2025Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splattingcited by 0
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamicscited by 0
12 most cited of 14 All 14 (JSON)
- 2026G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors3 Aug 2026
- 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video4 Jun 2026
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamics9 Apr 2026
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos6 Jan 2026
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting1 Jan 2026
- 2025Surface-Aware Distilled 3D Semantic Features24 Mar 2025
- 2025RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos21 Mar 2025
- 2025Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation17 Mar 2025
- 2025RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance15 Mar 2025
- 2025Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splatting7 Mar 2025
- 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis7 Dec 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
12 newest of 14 All 14 (JSON)