InstantAvatar: Efficient 3D Head Reconstruction via Surface Rendering
Not on the map. Why?
Abstract (arXiv)
Recent advances in full-head reconstruction have been obtained by optimizing a neural field through differentiable surface or volume rendering to represent a single scene. While these techniques achieve an unprecedented accuracy, they take several minutes, or even hours, due to the expensive optimization process required. In this work, we introduce InstantAvatar, a method that recovers full-head avatars from few images (down to just one) in a few seconds on commodity hardware. In order to speed up the reconstruction process, we propose a system that combines, for the first time, a voxel-grid neural field representation with a surface renderer. Notably, a naive combination of these two techniques leads to unstable optimizations that do not converge to valid solutions. In order to overcome this limitation, we present a novel statistical model that learns a prior distribution over 3D head signed distance functions using a voxel-grid based architecture. The use of this prior model, in combination with other design choices, results into a system that achieves 3D head reconstructions with comparable accuracy as the state-of-the-art with a 100x speed-up.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 48 of its 61 references that are in the map. First posted on arXiv 9 Aug 2023.
Builds on
48 of 61 references.
References · 48
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2019EfficientNet: Rethinking Model Scaling for Convolutional Neural Networkscited by 6,415
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,967
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2018UNet++: A Nested U-Net Architecture for Medical Image Segmentationcited by 1,518
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
36 more
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
- 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
- 2021Neural Head Avatars from Monocular RGB Videoscited by 212
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2017MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstructioncited by 163
- 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
- 2016Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Networkcited by 109
- 2021Neural Lumigraph Renderingcited by 105
- 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
- 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
- 2021H3D-Net: Few-Shot High-Fidelity 3D Head Reconstructioncited by 81
- 2016Learning Detailed Face Reconstruction from a Single Imagecited by 71
- 20163D Face Reconstruction by Learning from Synthetic Datacited by 64
- 2020A Morphable Face Albedo Modelcited by 54
- 2019Deep Meta Functionals for Shape Representationcited by 53
- 2020Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networkscited by 51
- 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
- 2021Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracingcited by 48
- 2019MVF-Net: Multi-View 3D Face Morphable Model Regressioncited by 45
- 2014Multilinear Wavelets: A Statistical Shape Space for Human Facescited by 32
- 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
- 2023VisCo Grids: Surface Reconstruction with Viscosity and Coarea Gridscited by 20
- 2022SIRA: Relightable Avatars from a Single Imagecited by 12
- 2021SIDER: Single-Image Neural Optimization for Facial Geometric Detail Recoverycited by 9
- 2022Multi-NeuS: 3D Head Portraits from Single Image with Neural Implicit Functionscited by 6
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 2.
4 papers.
- 2024SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representationcited by 30
- 2023Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstructioncited by 8
- 2025PanoLAM: Large Avatar Model for Gaussian Full-Head Synthesis from One-shot Unposed Imagecited by 7
- 2025HyPlaneHead: Rethinking Tri-plane-like Representations in Full-Head Image Synthesiscited by 6
- 2025HyPlaneHead: Rethinking Tri-plane-like Representations in Full-Head Image Synthesis20 Sep 2025
- 2025PanoLAM: Large Avatar Model for Gaussian Full-Head Synthesis from One-shot Unposed Image9 Sep 2025
- 2024SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation8 Apr 2024
- 2023Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction12 Oct 2023