ReRoPE: Repurposing RoPE for Relative Camera Control
On the map: Diffusion models → Video generation
Abstract (arXiv)
Video generation with controllable camera viewpoints is essential for applications such as interactive content creation, gaming, and simulation. Existing methods typically adapt pre-trained video models using camera poses relative to a fixed reference, e.g., the first frame. However, these encodings lack shift-invariance, often leading to poor generalization and accumulated drift. While relative camera pose embeddings defined between arbitrary view pairs offer a more robust alternative, integrating them into pre-trained video diffusion models without prohibitive training costs or architectural changes remains challenging. We introduce ReRoPE, a plug-and-play framework that incorporates relative camera information into pre-trained video diffusion models without compromising their generation capability. Our approach is based on the insight that Rotary Positional Embeddings (RoPE) in existing models underutilize their full spectral bandwidth, particularly in the low-frequency components. By seamlessly injecting relative camera pose information into these underutilized bands, ReRoPE achieves precise control while preserving strong pre-trained generative priors. We evaluate our method on both image-to-video (I2V) and video-to-video (V2V) tasks in terms of camera control accuracy and visual fidelity. Our results demonstrate that ReRoPE offers a training-efficient path toward controllable, high-fidelity video generation. See project page for more results: https://sisyphe-lee.github.io/ReRoPE/
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 36 of its 64 references that are in the map. First posted on arXiv 8 Feb 2026.
Builds on
36 of 64 references.
Closest ancestors · 8
Same direction, newest first
- 2025DualCamCtrl: Dual-Branch Diffusion Model for Geometry-Aware Camera-Controlled Video Generation28 Nov
- 2025VACE: All-in-One Video Creation and Editing10 Mar
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov
- 2024CamI2V: Camera-Controlled Image-to-Video Diffusion Model21 Oct
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control17 Jul
- 2024CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generation4 Jun
- 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generation2 Apr
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets25 Nov
Other references · 28
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2024The Llama 3 Herd of Modelscited by 14,192
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,581
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,204
- 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 568
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
- 2024Rotary Position Embedding for Vision Transformercited by 226
- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 197
- 2025World Simulation with Video Foundation Models for Physical AIcited by 183
16 more
- 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 162
- 2023WonderJourney: Going from Anywhere to Everywherecited by 157
- 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 139
- 2025Video World Models with Long-term Spatial Memorycited by 124
- 2024Round and Round We Go! What makes Rotary Positional Encodings useful?cited by 111
- 2024EscherNet: A Generative Model for Scalable View Synthesiscited by 94
- 2025Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generationcited by 93
- 2025HunyuanCustom: A Multimodal-Driven Architecture for Customized Video Generationcited by 84
- 2025Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generationcited by 75
- 2024GIM: Learning Generalizable Image Matcher From Internet Videoscited by 72
- 2024GenWarp: Single Image to Novel Views with Semantic-Preserving Generative Warpingcited by 72
- 2024ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuningcited by 68
- 2025CamCloneMaster: Enabling Reference-based Camera Control for Video Generationcited by 44
- 2025Unified Camera Positional Encoding for Controlled Video Generationcited by 34
- 2025WorldExplorer: Towards Generating Fully Navigable 3D Scenescited by 26
- 2025Ctrl-VI: Controllable Video Synthesis via Variational Inferencecited by 1
Built on by
Citing papers per year: 2026: 12.
12 papers.
- 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPUcited by 13
- 2026Gamma-World: Generative Multi-Agent World Modeling Beyond Two Playerscited by 10
- 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolutioncited by 4
- 2026GeoStream: Toward Precise Camera Controlled Streaming Video Generationcited by 4
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformerscited by 3
- 2026Image-to-Video Diffusion: From Foundations to Open Frontierscited by 1
- 2026OrthoMotion:Disentangling Camera and Subject Motion via Geometry Semantics Orthogonal Attentioncited by 1
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generationcited by 1
- 2026Geometrically Consistent Multi-View Scene Generation from Freehand Sketchescited by 0
- 2026Helix4D: Complex 4D Mesh Generationcited by 0
- 2026World in World: Explore the World with World Modelscited by 0
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Modelscited by 0
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Models29 Sep 2026
- 2026World in World: Explore the World with World Models10 Sep 2026
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation1 Sep 2026
- 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU21 Jul 2026
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2026OrthoMotion:Disentangling Camera and Subject Motion via Geometry Semantics Orthogonal Attention22 Jun 2026
- 2026GeoStream: Toward Precise Camera Controlled Streaming Video Generation13 Jun 2026
- 2026Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players27 May 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
- 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolution25 May 2026
- 2026Image-to-Video Diffusion: From Foundations to Open Frontiers17 May 2026
- 2026Geometrically Consistent Multi-View Scene Generation from Freehand Sketches15 Apr 2026
Similar, not cited
Close in wording, no citation either way
- 2024Latent-Reframe: Enabling Camera Control for Video Diffusion Model without Training
- 2025CETCAM: Camera-Controllable Video Generation via Consistent and Extensible Tokenization
- 2025Infinity-RoPE: Action-Controllable Infinite Video Generation Emerges From Autoregressive Self-Rollout
- 2026ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation
- 2024Training-free Camera Control for Video Generation
- 2024Boosting Camera Motion Control for Video Diffusion Transformers
- 2026ReImagine: Rethinking Controllable High-Quality Human Video Generation via Image-First Synthesis
- 2026PE-Field 4D: Video Generation Models as Canvas