mlsanityData to 13 Oct 2026

Linguistic Trajectory Encoding for Efficient Long-Horizon Spatial Memory in Embodied Agents

arXiv 2609.04802 ↗First posted 4 Sep 2026cs.CV cs.AIcited by 0

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Embodied agents performing long-horizon tasks require a memory representation in which the state transitions of dynamic objects remain queryable in natural language across hours-to-days observation horizons. Existing systems either drop fine-grained motion (clip-level video-language embeddings), keep it only as raw coordinates (geometric SLAM), or organise it around immediate task context (agent working memories). None of them gives the agent a per-object timeline whose state transitions are themselves queryable in language. Our key contribution is Linguistic Trajectory Encoding (LTE), which compresses dynamic object motion histories via a hybrid representation combining natural language descriptions, sparse spatial anchors, and visual anchors. LTE adapts compression to motion complexity by anchoring periods without reliable observations to the last seen location, while representing motion with geometric waypoints and linguistic descriptions to preserve accuracy. To evaluate these capabilities across extended time horizons, we construct the Spatial Memory Benchmark (SMB) from EgoLife multi-day recordings, targeting capabilities absent in existing benchmarks: semantic trajectory retrieval and long-horizon object retrieval. On SMB, the LTE-based system achieves 45.3% success in semantic trajectory retrieval and 48.7% in long-horizon object retrieval, outperforming structured-memory and VLM baselines (best prior: 31.9% and 34.4%). LTE achieves trajectory compression by factors of 8.7× to 26.1× with sub-second query latency on 24,h video. On Ego4D natural-language queries, the system reaches 28.75% / 55.10% R@1/R@5, +15.80 / +31.30 pts over EgoVLPv2.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 29 of its 41 references that are in the map. First posted on arXiv 4 Sep 2026.

Builds on

29 of 41 references.

Closest ancestors · 3

Same direction, newest first

  1. 2024KARMA: Augmenting Embodied AI Agents with Long-and-short Term Memory Systems23 Sep
  2. 2024VideoAgent: A Memory-augmented Multimodal Agent for Video Understanding18 Mar
  3. 2023Open-Ended Instructable Embodied Agents with Memory-Augmented Large Language Models23 Oct

Other references · 26

  1. 2025Qwen3 Technical Reportcited by 8,510
  2. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,857
  3. 2022Robust Speech Recognition via Large-Scale Weak Supervisioncited by 4,004
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,299
  5. 2025Qwen3-VL Technical Reportcited by 2,663
  6. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,535
  7. 2025Qwen3 Embedding: Advancing Text Embedding and Reranking Through Foundation Modelscited by 1,222
  8. 2025SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Featurescited by 1,154
  9. 2025SAM 3: Segment Anything with Conceptscited by 865
  10. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 359
  11. 2022Egocentric Video-Language Pretrainingcited by 231
  12. 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
14 more
  1. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 163
  2. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  3. 2023EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbonecited by 130
  4. 2025EgoLife: Towards Egocentric Life Assistantcited by 88
  5. 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 74
  6. 2024EgoVideo: Exploring Egocentric Foundation Model and Downstream Adaptationcited by 44
  7. 2021Panoptic Multi-TSDFs: a Flexible Representation for Online Multi-resolution Volumetric Mapping and Long-term Dynamic Scene Consistencycited by 39
  8. 2024Khronos: A Unified Approach for Spatio-Temporal Metric-Semantic SLAM in Dynamic Environmentscited by 36
  9. 2024AMEGO: Active Memory from long EGOcentric videoscited by 35
  10. 2022Where is my Wallet? Modeling Object Proposal Sets for Egocentric Visual Query Localizationcited by 24
  11. 2023GroundNLQ @ Ego4D Natural Language Queries Challenge 2023cited by 20
  12. 2024RELOCATE: A Simple Training-Free Baseline for Visual Query Localization Using Region-Based Representationscited by 11
  13. 2025PRVQL: Progressive Knowledge-guided Refinement for Robust Egocentric Visual Query Localizationcited by 9
  14. 2025OSGNet @ Ego4D Episodic Memory Challenge 2025cited by 6

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  3. 2026EmbodiedLGR: Integrating Lightweight Graph Representation and Retrieval for Semantic-Spatial Memory in Robotic Agents
  4. 2025Mem4Nav: Boosting Vision-and-Language Navigation in Urban Environments with a Hierarchical Spatial-Cognition Long-Short Memory System
  5. 2025FindingDory: A Benchmark to Evaluate Memory in Embodied Agents
  6. 2024Embodied-RAG: General Non-parametric Embodied Memory for Retrieval and Generation
  7. 2026MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model
  8. 2026EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Tasks