mlsanityData to 14 Oct 2026

SpatialCrafter: Single Image World Modeling with Generative 3D Proxies

arXiv 2608.27073 ↗First posted 27 Aug 2026cs.CV cs.ROcited by 3

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Explorable image-to-scene generation is essential for applications in gaming, robotics, and virtual reality. Existing methods based on video diffusion model (VDM) commonly rely on incomplete conditioning signals such as sparse point clouds or 2D panoramas, leading to stochastic hallucinations, long-term drifts and suboptimal 3D consistency. We present SpatialCrafter, a novel two-stage framework that addresses these issues by introducing a global 3D proxy for high-fidelity image-to-scene generation. Specifically, we decompose the generation process into global proxy generation and appearance refinement. For proxy generation, we propose a Point-anchored Sparse Structure~(PaSS) Flow module that predicts a spatially aligned and geometrically consistent 3D proxy. For appearance refinement, we re-frame the VDM as a Generative Deferred Refiner which synthesizes high-frequency photorealistic details upon proxy-defined scene geometry. To better integrate the proxy with the pre-trained VDM, we introduce Parallel Geometry Injection and Proxy-Aware Corruption training strategies, which improve robustness to proxy artifacts without disrupting the pretrained generative manifold. Furthermore, as no suitable dataset exists for this explorable scene generation task, we construct a new large-scale dataset of 115K scenes. To the best of our knowledge, it is the first hybrid dataset for image-to-scene generation. Extensive experiments on both synthetic and real-world datasets show that SpatialCrafter outperforms state-of-the-art methods, mitigates long-term drift, and remains robust and consistent under rapid camera motion and extreme viewpoint changes. Our project page: hrefhttps://fangchuan.github.io/SpatialCrafter/fangchuan.github.io/SpatialCrafter/

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 38 of its 82 references that are in the map. First posted on arXiv 27 Aug 2026.

Builds on

38 of 82 references.

Closest ancestors · 8

Same direction, newest first

  1. 2025MagicWorld: Towards Long-Horizon Stability for Interactive Video World Exploration24 Nov
  2. 2025Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling10 Jul
  3. 2025Video World Models with Long-term Spatial Memory5 Jun
  4. 2025Learning 3D Persistent Embodied World Models5 May
  5. 2025WorldMem: Long-term Consistent World Simulation with Memory16 Apr
  6. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  7. 2022Flow Matching for Generative Modeling6 Oct
  8. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 30

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
  3. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
  4. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
  5. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
  6. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  7. 2023Gemini: A Family of Highly Capable Multimodal Modelscited by 872
  8. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  9. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
  10. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 645
  11. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
  12. 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 403
18 more
  1. 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
  2. 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
  3. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 211
  4. 2025History-Guided Video Diffusioncited by 171
  5. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 170
  6. 2025Long-Context Autoregressive Video Modeling with Next-Frame Predictioncited by 123
  7. 2025Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modelingcited by 89
  8. 20243DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priorscited by 74
  9. 2025LATTICE: Democratize High-Fidelity 3D Generation at Scalecited by 44
  10. 2025Spatia: Video Generation with Updatable Spatial Memorycited by 40
  11. 2025Matrix-3D: Omnidirectional Explorable 3D World Generationcited by 35
  12. 2023HiFi-123: Towards High-fidelity One Image to 3D Content Generationcited by 34
  13. 2025ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generationcited by 33
  14. 2025UniTEX: Universal High Fidelity Generative Texturing for 3D Shapescited by 23
  15. 2025Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assetscited by 20
  16. 2026WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memoriescited by 18
  17. 2025SPATIALGEN: Layout-guided 3D Indoor Scene Generationcited by 14
  18. 2026One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Imagecited by 11

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
  2. 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations
  3. 2026GTA: Advancing Image-to-3D World Generation via Geometry Then Appearance Video Diffusion
  4. 2024V3D: Video Diffusion Models are Effective 3D Generators
  5. 2026GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models
  6. 2025WorldGrow: Generating Infinite 3D World
  7. 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory
  8. 2026Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Rendering