Unified Camera Positional Encoding for Controlled Video Generation
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Transformers have emerged as a universal backbone across 3D perception, video generation, and world models for autonomous driving and embodied AI, where understanding camera geometry is essential for grounding visual observations in three-dimensional space. However, existing camera encoding methods often rely on simplified pinhole assumptions, restricting generalization across the diverse intrinsics and lens distortions in real-world cameras. We introduce Relative Ray Encoding, a geometry-consistent representation that unifies complete camera information, including 6-DoF poses, intrinsics, and lens distortions. To evaluate its capability under diverse controllability demands, we adopt camera-controlled text-to-video generation as a testbed task. Within this setting, we further identify pitch and roll as two components effective for Absolute Orientation Encoding, enabling full control over the initial camera orientation. Together, these designs form UCPE (Unified Camera Positional Encoding), which integrates into a pretrained video Diffusion Transformer through a lightweight spatial attention adapter, adding less than 1% trainable parameters while achieving state-of-the-art camera controllability and visual fidelity. To facilitate systematic training and evaluation, we construct a large video dataset covering a wide range of camera motions and lens types. Extensive experiments validate the effectiveness of UCPE in camera-controllable video generation and highlight its potential as a general camera representation for Transformers across future multi-view, video, and 3D tasks. Code will be available at https://github.com/chengzhag/UCPE.
Key facts. Cited by 37 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 20 of its 77 references that are in the map. First posted on arXiv 8 Dec 2025.
Builds on
20 of 77 references.
Closest ancestors · 2
Same direction, newest first
- 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets25 Nov
Other references · 18
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
- 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
- 2025Seedance 1.0: Exploring the Boundaries of Video Generation Modelscited by 259
- 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
- 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 170
- 2024CamI2V: Camera-Controlled Image-to-Video Diffusion Modelcited by 120
- 2025Cameras as Relative Positional Encodingcited by 105
- 2025CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Modelscited by 98
- 2025HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixelscited by 94
- 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 77
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- 2025PanoWan: Lifting Diffusion Video Generation Models to 360deg with Latitude/Longitude-aware Mechanismscited by 23
- 2024Boosting Camera Motion Control for Video Diffusion Transformerscited by 20
- 2025Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusioncited by 12
- 2025I2V3D: Controllable image-to-video generation with 3D guidancecited by 9
- 2023RePAST: Relative Pose Attention Scene Representation Transformercited by 8
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Citing papers per year: 2025: 1; 2026: 36.
37 papers.
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- 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformercited by 55
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 15
- 2026RayRoPE: Projective Ray Positional Encoding for Multi-view Attentioncited by 14
- 2026ReRoPE: Repurposing RoPE for Relative Camera Controlcited by 13
- 2026EchoWM: Open and Enterable Omnimodal World Modelscited by 13
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Modelcited by 11
- 2026UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Modelscited by 9
- 2026URoPE: Universal Relative Position Embedding across Geometric Spacescited by 6
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregressioncited by 6
- 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Modelscited by 6
- 2026AlayaWorld: Long-Horizon and Playable Video World Generationcited by 6
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformerscited by 5
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- 2026CRePE: Curved Ray Expectation Positional Encoding for Unified-Camera-Controlled Video Generationcited by 4
- 2026Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Videocited by 4
- 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolutioncited by 4
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worldscited by 4
- 2026RAWild: Sensor-Agnostic RAW Object Detection via Physics-Guided Curve and Grid Modelingcited by 3
- 2025GimbalDiffusion: Gravity-Aware Camera Control for Video Generationcited by 2
- 2026I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generationcited by 2
- 2026CalibAnyView: Beyond Single-View Camera Calibration in the Wildcited by 2
- 2026Grounded-Exo2Ego: Structured Semantic Grounding for Robust Exocentric-to-Egocentric Video Generationcited by 2
- 2026DPPE: Rethinking Camera-Based Positional Encoding for Scaling Multi-View Transformerscited by 1
- 2026CameraAnything: Refilming Videos with Arbitrary Camera Controlcited by 1
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generationcited by 1
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneitycited by 1
- 2026Geometrically Consistent Multi-View Scene Generation from Freehand Sketchescited by 0
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- 2026Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstructioncited by 0
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- 2026RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generationcited by 0
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Modelscited by 0
- 2026LIFT: Layout-In-Future Video Generation under Large Viewpoint Change via On-Policy Self-Distillationcited by 0
- 2026Feedforward Novel View Synthesis for Heterogeneous Camerascited by 0
- 2026GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Modelscited by 0
- 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Modelscited by 0
- 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models12 Oct 2026
- 2026GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Models9 Oct 2026
- 2026Feedforward Novel View Synthesis for Heterogeneous Cameras2 Oct 2026
- 2026LIFT: Layout-In-Future Video Generation under Large Viewpoint Change via On-Policy Self-Distillation29 Sep 2026
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Models29 Sep 2026
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneity14 Sep 2026
- 2026RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation2 Sep 2026
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation1 Sep 2026
- 2026Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worlds24 Aug 2026
- 2026EchoWM: Open and Enterable Omnimodal World Models24 Aug 2026
- 2026Grounded-Exo2Ego: Structured Semantic Grounding for Robust Exocentric-to-Egocentric Video Generation20 Aug 2026
- 2026CameraAnything: Refilming Videos with Arbitrary Camera Control27 Jul 2026
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- 2026PE-Field 4D: Video Generation Models as Canvas17 Jul 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
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- 2026AlayaWorld: Long-Horizon and Playable Video World Generation7 Jul 2026
- 2026DPPE: Rethinking Camera-Based Positional Encoding for Scaling Multi-View Transformers30 Jun 2026
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Models22 Jun 2026
- 2026Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction11 Jun 2026
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression8 Jun 2026
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Model8 Jun 2026
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolution25 May 2026
- 2026Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video14 May 2026
- 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer14 May 2026
- 2026CalibAnyView: Beyond Single-View Camera Calibration in the Wild14 May 2026
- 2026CRePE: Curved Ray Expectation Positional Encoding for Unified-Camera-Controlled Video Generation13 May 2026
- 2026RAWild: Sensor-Agnostic RAW Object Detection via Physics-Guided Curve and Grid Modeling7 May 2026
- 2026URoPE: Universal Relative Position Embedding across Geometric Spaces20 Apr 2026
- 2026Geometrically Consistent Multi-View Scene Generation from Freehand Sketches15 Apr 2026
- 2026I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation24 Mar 2026
- 2026UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models26 Feb 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories16 Feb 2026
- 2026ReRoPE: Repurposing RoPE for Relative Camera Control8 Feb 2026
- 2026RayRoPE: Projective Ray Positional Encoding for Multi-view Attention21 Jan 2026
- 2025GimbalDiffusion: Gravity-Aware Camera Control for Video Generation9 Dec 2025
- 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformercited by 55
- 2026EchoWM: Open and Enterable Omnimodal World Modelscited by 13
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Modelcited by 11
- 2026UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Modelscited by 9
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregressioncited by 6
- 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Modelscited by 6
- 2026AlayaWorld: Long-Horizon and Playable Video World Generationcited by 6
- 2026PanoWorld: Real-World Panoramic Generationcited by 5
- 2026CRePE: Curved Ray Expectation Positional Encoding for Unified-Camera-Controlled Video Generationcited by 4
- 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolutioncited by 4
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worldscited by 4
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- 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models12 Oct 2026
- 2026GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Models9 Oct 2026
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Models29 Sep 2026
- 2026Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worlds24 Aug 2026
- 2026EchoWM: Open and Enterable Omnimodal World Models24 Aug 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
- 2026PanoWorld: Real-World Panoramic Generation10 Jul 2026
- 2026AlayaWorld: Long-Horizon and Playable Video World Generation7 Jul 2026
- 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Models22 Jun 2026
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression8 Jun 2026
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Model8 Jun 2026
- 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolution25 May 2026
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- 2026ReRoPE: Repurposing RoPE for Relative Camera Controlcited by 13
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformerscited by 5
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesiscited by 0
- 2026Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstructioncited by 0
- 2026PE-Field 4D: Video Generation Models as Canvascited by 0
- 2026PE-Field 4D: Video Generation Models as Canvas17 Jul 2026
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2026Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction11 Jun 2026
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 2026ReRoPE: Repurposing RoPE for Relative Camera Control8 Feb 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 15
- 2026RayRoPE: Projective Ray Positional Encoding for Multi-view Attentioncited by 14
- 2026URoPE: Universal Relative Position Embedding across Geometric Spacescited by 6
- 2026Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Videocited by 4
- 2026RAWild: Sensor-Agnostic RAW Object Detection via Physics-Guided Curve and Grid Modelingcited by 3
- 2025GimbalDiffusion: Gravity-Aware Camera Control for Video Generationcited by 2
- 2026I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generationcited by 2
- 2026CalibAnyView: Beyond Single-View Camera Calibration in the Wildcited by 2
- 2026Grounded-Exo2Ego: Structured Semantic Grounding for Robust Exocentric-to-Egocentric Video Generationcited by 2
- 2026DPPE: Rethinking Camera-Based Positional Encoding for Scaling Multi-View Transformerscited by 1
- 2026CameraAnything: Refilming Videos with Arbitrary Camera Controlcited by 1
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generationcited by 1
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- 2026Feedforward Novel View Synthesis for Heterogeneous Cameras2 Oct 2026
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneity14 Sep 2026
- 2026RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation2 Sep 2026
- 2026MeRoPE: Metric Rotary Position Embedding for Camera-Controlled Video Generation1 Sep 2026
- 2026Grounded-Exo2Ego: Structured Semantic Grounding for Robust Exocentric-to-Egocentric Video Generation20 Aug 2026
- 2026CameraAnything: Refilming Videos with Arbitrary Camera Control27 Jul 2026
- 2026DPPE: Rethinking Camera-Based Positional Encoding for Scaling Multi-View Transformers30 Jun 2026
- 2026Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video14 May 2026
- 2026CalibAnyView: Beyond Single-View Camera Calibration in the Wild14 May 2026
- 2026RAWild: Sensor-Agnostic RAW Object Detection via Physics-Guided Curve and Grid Modeling7 May 2026
- 2026URoPE: Universal Relative Position Embedding across Geometric Spaces20 Apr 2026
- 2026Geometrically Consistent Multi-View Scene Generation from Freehand Sketches15 Apr 2026
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