mlsanityData to 14 Oct 2026

MosaicMem: Hybrid Spatial Memory for Controllable Video World Models

arXiv 2603.17117 ↗First posted 17 Mar 2026cs.CVcited by 27

On the map: World models → Video-generation world models and simulators

also in 1 more
Abstract (arXiv)

Video diffusion models are moving beyond short, plausible clips toward world simulators that must remain consistent under camera motion, revisits, and intervention. Yet spatial memory remains a key bottleneck: explicit 3D structures can improve reprojection-based consistency but struggle to depict moving objects, while implicit memory often produces inaccurate camera motion even with correct poses. We propose Mosaic Memory (MosaicMem), a hybrid spatial memory that lifts patches into 3D for reliable localization and targeted retrieval, while exploiting the model's native conditioning to preserve prompt-following generation. MosaicMem composes spatially aligned patches in the queried view via a patch-and-compose interface, preserving what should persist while allowing the model to inpaint what should evolve. With PRoPE camera conditioning and two new memory alignment methods, experiments show improved pose adherence compared to implicit memory and stronger dynamic modeling than explicit baselines. MosaicMem further enables minute-level navigation, memory-based scene editing, and autoregressive rollout.

Key facts. Cited by 27 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 35 of its 46 references that are in the map. First posted on arXiv 17 Mar 2026.

Builds on

35 of 46 references.

Closest ancestors · 7

Same direction, newest first

  1. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling16 Dec
  2. 2025RELIC: Interactive Video World Model with Long-Horizon Memory3 Dec
  3. 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Time29 Sep
  4. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model18 Aug
  5. 2025Video World Models with Long-term Spatial Memory5 Jun
  6. 2025WorldMem: Long-term Consistent World Simulation with Memory16 Apr
  7. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar

Other references · 28

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
  3. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
  4. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  5. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
  6. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 625
  7. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
  8. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 537
  9. 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
  10. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
  11. 2026Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generationcited by 184
  12. 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
16 more
  1. 2025ViPE: Video Pose Engine for 3D Geometric Perceptioncited by 170
  2. 2024CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generationcited by 166
  3. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
  4. 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
  5. 2024Training-free Camera Control for Video Generationcited by 122
  6. 2024Collaborative Video Diffusion: Consistent Multi-video Generation with Camera Controlcited by 117
  7. 2025VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memorycited by 109
  8. 2025Cameras as Relative Positional Encodingcited by 105
  9. 2025CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Modelscited by 98
  10. 2025Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generationcited by 77
  11. 2025Sekai: A Video Dataset towards World Explorationcited by 67
  12. 2024EgoVid-5M: A Large-Scale Video-Action Dataset for Egocentric Video Generationcited by 41
  13. 2025Spatia: Video Generation with Updatable Spatial Memorycited by 40
  14. 2024I2VControl-Camera: Precise Video Camera Control with Adjustable Motion Strengthcited by 39
  15. 2025Pippo: High-Resolution Multi-View Humans from a Single Imagecited by 20
  16. 2025Positional Encoding Fieldcited by 20

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 27.

27 papers.

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  1. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 100
  2. 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformercited by 55
  3. 2026DreamX-World 1.0: A General-Purpose Interactive World Modelcited by 40
  4. 2026Addressable Memory for Video World Modelscited by 15
  5. 2026Code World Model: Coding Agent as World Braincited by 14
  6. 2026Geometry-Aware Implicit Memory for Video World Modelscited by 13
  7. 2026SolarWM: Open Data and Scalable Training for Long-Horizon Video World Modelscited by 12
  8. 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memorycited by 9
  9. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 8
  10. 2026Streaming Multi-Agent Autoregressive Diffusion Model with World State Registerscited by 8
  11. 2026WorldOlympiad: Can Your World Model Survive a Triathlon?cited by 6
  12. 2026Human Cognition in Machines: A Unified Perspective of World Modelscited by 5
15 more
  1. 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolutioncited by 4
  2. 2026ConsistWorld: Evidence Routing for Consistent Multi-Agent World Modelscited by 3
  3. 2026WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memorycited by 1
  4. 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesiscited by 0
  5. 2026PE-Field 4D: Video Generation Models as Canvascited by 0
  6. 2026Code Plans, Diffusion Renders: Open-Ended Generative World Modelingcited by 0
  7. 2026DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Timecited by 0
  8. 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Modelscited by 0
  9. 2026Memorizon: Training World Models Beyond Their Context Windowcited by 0
  10. 2026World Observer: Joint Actor-Observer Generation for Persistent World Modelingcited by 0
  11. 2026Keepsake: Selective Spatial Memory for Long-Horizon Video Generationcited by 0
  12. 2026Learning to Retrieve: Internalizing Memory Retrieval for Video World Modelscited by 0
  13. 2026GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Modelscited by 0
  14. 20264LC: 4D Latent Cache for Efficient Conditioning in Dynamic World Modelingcited by 0
  15. 2026Long-horizon Video Generation with Slot Memory Addressed By Region Tokenscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2025Long-Context State-Space Video World Models
  2. 2026Beyond Pixel Histories: World Models with Persistent 3D State
  3. 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models
  4. 2026LOCI: Spatial Linear Memory for Streaming World Models
  5. 2026SpatialVAM:Spatial-Aware Multi-View Video Diffusion as a Data-Efficient Robot Policy
  6. 2025WorldPack: Dynamic Frame Compression for Long-context Video World Modeling
  7. 2026Latent Spatial Memory for Video World Models
  8. 2026WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories