MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion
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Cited by 32 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Estimating geometry from dynamic scenes, where objects move and deform over time, remains a core challenge in computer vision. Current approaches often rely on multi-stage pipelines or global optimizations that decompose the problem into subtasks, like depth and flow, leading to complex systems prone to errors. In this paper, we present Motion DUSt3R (MonST3R), a novel geometry-first approach that directly estimates per-timestep geometry from dynamic scenes. Our key insight is that by simply estimating a pointmap for each timestep, we can effectively adapt DUST3R's representation, previously only used for static scenes, to dynamic scenes. However, this approach presents a significant challenge: the scarcity of suitable training data, namely dynamic, posed videos with depth labels. Despite this, we show that by posing the problem as a fine-tuning task, identifying several suitable datasets, and strategically training the model on this limited data, we can surprisingly enable the model to handle dynamics, even without an explicit motion representation. Based on this, we introduce new optimizations for several downstream video-specific tasks and demonstrate strong performance on video depth and camera pose estimation, outperforming prior work in terms of robustness and efficiency. Moreover, MonST3R shows promising results for primarily feed-forward 4D reconstruction.
Key facts. Cited by 442 papers in the map (data through 14 Oct 2026). Builds on 58 of its 77 references that are in the map. First posted on arXiv 4 Oct 2024.
Builds on
58 of 77 references.
References · 58
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2015Fast R-CNNcited by 2,933
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
- 2024Depth Anything V2cited by 1,422
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
38 more
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
- 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 588
- 2019Deep Learning for 3D Point Clouds: A Surveycited by 558
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 506
- 2016Direct Sparse Odometrycited by 485
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 327
- 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2020Consistent Video Depth Estimationcited by 220
- 2020Learning to Recover 3D Scene Shape from a Single Imagecited by 216
- 2024DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videoscited by 204
- 2021The Temporal Opportunist: Self-Supervised Multi-Frame Monocular Depthcited by 190
- 2022Deep Patch Visual Odometrycited by 190
- 2020Robust Consistent Video Depth Estimationcited by 188
- 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
- 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
- 2018Unsupervised Learning of Depth and Ego-Motion from Monocular Video Using 3D Geometric Constraintscited by 179
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
- 2018BA-Net: Dense Bundle Adjustment Networkcited by 175
- 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 174
- 2023Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereocited by 172
- 2019Depth from Videos in the Wild: Unsupervised Monocular Depth Learning from Unknown Camerascited by 170
- 2022CroCo v2: Improved Cross-view Completion Pre-training for Stereo Matching and Optical Flowcited by 166
- 2022CroCo: Self-Supervised Pre-training for 3D Vision Tasks by Cross-View Completioncited by 160
- 2017Learning Efficient Point Cloud Generation for Dense 3D Object Reconstructioncited by 133
- 2023The Surprising Effectiveness of Diffusion Models for Optical Flow and Monocular Depth Estimationcited by 116
- 2020TartanVO: A Generalizable Learning-based VOcited by 108
- 2024Learning Temporally Consistent Video Depth from Video Diffusion Priorscited by 100
- 2022ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wildcited by 92
- 2024DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videoscited by 63
- 2021Consistent Depth of Moving Objects in Videocited by 56
- 2024LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometrycited by 56
- 2022SC-DepthV3: Robust Self-supervised Monocular Depth Estimation for Dynamic Scenescited by 52
50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2024: 25; 2025: 218; 2026: 199.
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