mlsanityData to 14 Oct 2026

CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting

arXiv 2511.04951 ↗First posted 7 Nov 2025cs.CVcited by 3

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) is an increasingly popular novel view synthesis approach due to its fast rendering time, and high-quality output. However, scaling 3DGS to large (or intricate) scenes is challenging due to its large memory requirement, which exceed most GPU's memory capacity. In this paper, we describe CLM, a system that allows 3DGS to render large scenes using a single consumer-grade GPU, e.g., RTX4090. It does so by offloading Gaussians to CPU memory, and loading them into GPU memory only when necessary. To reduce performance and communication overheads, CLM uses a novel offloading strategy that exploits observations about 3DGS's memory access pattern for pipelining, and thus overlap GPU-to-CPU communication, GPU computation and CPU computation. Furthermore, we also exploit observation about the access pattern to reduce communication volume. Our evaluation shows that the resulting implementation can render a large scene that requires 100 million Gaussians on a single RTX4090 and achieve state-of-the-art reconstruction quality.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 25 of its 47 references that are in the map. First posted on arXiv 7 Nov 2025.

Builds on

25 of 47 references.

References · 25

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
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  4. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
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  6. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
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  11. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  12. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
13 more
  1. 2018PipeDream: Fast and Efficient Pipeline Parallel DNN Trainingcited by 117
  2. 2021Software-Hardware Co-design for Fast and Scalable Training of Deep Learning Recommendation Modelscited by 78
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  4. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  5. 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
  6. 2024On Scaling Up 3D Gaussian Splatting Trainingcited by 49
  7. 2022Ithaca365: Dataset and Driving Perception under Repeated and Challenging Weather Conditionscited by 48
  8. 2024MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated Renderingcited by 27
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  10. 2024RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussianscited by 16
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  12. 2023NeutronOrch: Rethinking Sample-based GNN Training under CPU-GPU Heterogeneous Environmentscited by 5
  13. 2019Performance Evaluation of Advanced Features in CUDA Unified Memorycited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.