DP-DeGauss: Dynamic Probabilistic Gaussian Decomposition for Egocentric 4D Scene Reconstruction
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Abstract (arXiv)
Egocentric video is crucial for next-generation 4D scene reconstruction, with applications in AR/VR and embodied AI. However, reconstructing dynamic first-person scenes is challenging due to complex ego-motion, occlusions, and hand-object interactions. Existing decomposition methods are ill-suited, assuming fixed viewpoints or merging dynamics into a single foreground. To address these limitations, we introduce DP-DeGauss, a dynamic probabilistic Gaussian decomposition framework for egocentric 4D reconstruction. Our method initializes a unified 3D Gaussian set from COLMAP priors, augments each with a learnable category probability, and dynamically routes them into specialized deformation branches for background, hands, or object modeling. We employ category-specific masks for better disentanglement and introduce brightness and motion-flow control to improve static rendering and dynamic reconstruction. Extensive experiments show that DP-DeGauss outperforms baselines by +1.70dB in PSNR on average with SSIM and LPIPS gains. More importantly, our framework achieves the first and state-of-the-art disentanglement of background, hand, and object components, enabling explicit, fine-grained separation, paving the way for more intuitive ego scene understanding and editing.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 21 of its 23 references that are in the map. First posted on arXiv 9 Apr 2026.
Builds on
21 of 23 references.
References · 21
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Rescaling Egocentric Visioncited by 540
- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
- 2023Track Anything: Segment Anything Meets Videoscited by 234
- 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
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- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 74
9 more
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
- 2021NeuralDiff: Segmenting 3D objects that move in egocentric videoscited by 57
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 42
- 2024Aria Everyday Activities Datasetcited by 39
- 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splattingcited by 23
- 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
- 2025DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstructioncited by 16
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
- 2025SDD-4DGS: Static-Dynamic Aware Decoupling in Gaussian Splatting for 4D Scene Reconstructioncited by 3
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