Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces
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Abstract (arXiv)
We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture objects, interactive elements, and their functional relationships. Due to the lack of training data, we leverage foundation models, including visual language models (VLMs) and large language models (LLMs), to encode functional knowledge. We evaluate our approach on an extended SceneFun3D dataset and a newly collected dataset, FunGraph3D, both annotated with functional 3D scene graphs. Our method significantly outperforms adapted baselines, including Open3DSG and ConceptGraph, demonstrating its effectiveness in modeling complex scene functionalities. We also demonstrate downstream applications such as 3D question answering and robotic manipulation using functional 3D scene graphs. See our project page at https://openfungraph.github.io
Key facts. Cited by 54 papers in the map (data through 14 Oct 2026). Builds on 95 of its 107 references that are in the map. First posted on arXiv 24 Mar 2025.
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95 of 107 references.
References · 95
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- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
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- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
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- 2016Visual Relationship Detection with Language Priorscited by 334
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- 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 304
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- 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 289
- 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 281
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- 20183D-SIS: 3D Semantic Instance Segmentation of RGB-D Scanscited by 217
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- 2018Grounded Human-Object Interaction Hotspots from Videocited by 129
50 most cited of 95 All 95 (JSON)
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Citing papers per year: 2025: 17; 2026: 37.
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50 most cited of 54 All 54 (JSON)
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- 2026Finder: Agentic Closed-Loop Object Finding for Embodied Grounding16 Sep 2026
- 2026R4DSG: Relative 4D Scene Graph Memory for Object-Centric Question Answering in Long Egocentric Video11 Aug 2026
- 2026GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenes11 Aug 2026
- 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments6 Aug 2026
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- 2025Describe Anything Anywhere At Any Moment29 Nov 2025
- 2025BINDER: Instantly Adaptive Mobile Manipulation with Open-Vocabulary Commands27 Nov 2025
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- 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robots29 Sep 2025
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- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action23 Sep 2025
- 2025UnLoc: Leveraging Depth Uncertainties for Floorplan Localization14 Sep 2025
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50 newest of 54 All 54 (JSON)
- 2025Compile Scene Graphs with Reinforcement Learningcited by 11
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- 2025Vision Language Models Cannot Plan, but Can They Formalize?cited by 3
- 2026Memory Over Maps: 3D Object Localization Without Reconstructioncited by 1
- 2026From Frames to Temporal Graphs: In-Context Egocentric Action Recognition with Vision-Language Modelscited by 0
- 2026ChronoGraph: Functional 4D Scene Graphs with Vision-Language Models for Interaction Understanding and Grounded Planningcited by 0
- 2026ChronoGraph: Functional 4D Scene Graphs with Vision-Language Models for Interaction Understanding and Grounded Planning30 Sep 2026
- 2026From Frames to Temporal Graphs: In-Context Egocentric Action Recognition with Vision-Language Models13 Jun 2026
- 2026Memory Over Maps: 3D Object Localization Without Reconstruction20 Mar 2026
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning18 Dec 2025
- 2025Vision Language Models Cannot Plan, but Can They Formalize?25 Sep 2025
- 2025Compile Scene Graphs with Reinforcement Learning18 Apr 2025
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
- 2026Think While You Map: Asynchronous Vision-Language Agents for Incremental 3D Scene Graphscited by 2
- 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environmentscited by 0
- 2026Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments6 Aug 2026
- 2026Think While You Map: Asynchronous Vision-Language Agents for Incremental 3D Scene Graphs30 Jun 2026
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoning4 Apr 2026
- 2025SuperDec: 3D Scene Decomposition with Superquadric Primitivescited by 21
- 2025Articulated Object Estimation in the Wildcited by 19
- 2025Describe Anything Anywhere At Any Momentcited by 19
- 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 11
- 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 10
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modelingcited by 9
- 2025UnLoc: Leveraging Depth Uncertainties for Floorplan Localizationcited by 8
- 2026Pandora: Articulated 3D Scene Graphs from Egocentric Visioncited by 6
- 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robotscited by 5
- 2025SLAG: Scalable Language-Augmented Gaussian Splattingcited by 4
- 2025Object-Centric Representation Learning for Enhanced 3D Semantic Scene Graph Predictioncited by 4
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- 2026PORTER: Edge-Cloud Residency for Persistent 3D Scene Graph Memory27 Sep 2026
- 2026GraphWrit3R: End-to-End 3D Scene Graph Writing25 Sep 2026
- 2026Geometric and Semantic Coupling for Interaction Understanding in 3D Scenes21 Sep 2026
- 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents17 Sep 2026
- 2026SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes17 Sep 2026
- 2026R4DSG: Relative 4D Scene Graph Memory for Object-Centric Question Answering in Long Egocentric Video11 Aug 2026
- 2026GESTO: Human-Centric Spatio-Temporal Memory for Reasoning in Dynamic Scenes11 Aug 2026
- 2026A Review Of Robotic World Models For Dynamic Environments Based On Factor And Scene Graphs27 Jul 2026
- 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics14 Jul 2026
- 2026NoPA: Non-Parametric Online 3D Scene Graph Generation1 Jul 2026
- 2026OP3DSG: Open-Vocabulary Part-Aware 3D Scene Graph Generation for Real-World Environments29 Jun 2026
12 newest of 41 All 41 (JSON)
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