Free-Moving Object Reconstruction and Pose Estimation with Virtual Camera
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Abstract (arXiv)
We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 33 of its 53 references that are in the map. First posted on arXiv 9 May 2024.
Builds on
33 of 53 references.
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21 more
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Citing papers per year: 2024: 1; 2025: 1; 2026: 1.
3 papers.