ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions
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Abstract (arXiv)
Existing hand-object interactions (HOI) methods are largely limited to rigid objects, while 4D reconstruction methods of articulated objects generally require pre-scanning the object or even multi-view videos. It remains an unexplored but significant challenge to reconstruct 4D human-articulated-object interactions from a single monocular RGB video. Fortunately, recent advancements in foundation models present a new opportunity to address this highly ill-posed problem. To this end, we introduce ArtHOI, an optimization-based framework that integrates and refines priors from multiple foundation models. Our key contribution is a suite of novel methodologies designed to resolve the inherent inaccuracies and physical unreality of these priors. In particular, we introduce an Adaptive Sampling Refinement (ASR) method to optimize object's metric scale and pose for grounding its normalized mesh in world space. Furthermore, we propose a Multimodal Large Language Model (MLLM) guided hand-object alignment method, utilizing contact reasoning information as constraints of hand-object mesh composition optimization. To facilitate a comprehensive evaluation, we also contribute two new datasets, ArtHOI-RGBD and ArtHOI-Wild. Extensive experiments validate the robustness and effectiveness of our ArtHOI across diverse objects and interactions. Project: https://arthoi-reconstruction.github.io.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 66 of its 73 references that are in the map. First posted on arXiv 26 Mar 2026.
Builds on
66 of 73 references.
References · 66
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38 more
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Citing papers per year: 2026: 4.
4 papers.
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstructioncited by 0
- 20264D-HOF: Hand-Object Flow Matching for Feed-Forward 4D Interaction Reconstructioncited by 0
- 20264D-HOF: Hand-Object Flow Matching for Feed-Forward 4D Interaction Reconstruction6 Oct 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
Similar, not cited
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- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors
- 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph
- 2024HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
- 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects
- 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors
- 2024Reconstructing Hand-Held Objects in 3D from Images and Videos