mlsanityData to 14 Oct 2026

Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields

arXiv 2307.15131 ↗First posted 27 Jul 2023cs.CV cs.GRcited by 18

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Abstract (arXiv)

With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D content creation. While previous works have explored NeRF editing from various perspectives, they are restricted in editing flexibility, quality, and speed, failing to offer direct editing response and instant preview. The key challenge is to conceive a locally editable neural representation that can directly reflect the editing instructions and update instantly. To bridge the gap, we propose a new interactive editing method and system for implicit representations, called Seal-3D, which allows users to edit NeRF models in a pixel-level and free manner with a wide range of NeRF-like backbone and preview the editing effects instantly. To achieve the effects, the challenges are addressed by our proposed proxy function mapping the editing instructions to the original space of NeRF models in the teacher model and a two-stage training strategy for the student model with local pretraining and global finetuning. A NeRF editing system is built to showcase various editing types. Our system can achieve compelling editing effects with an interactive speed of about 1 second.

Key facts. Cited by 18 papers in the map (data through 14 Oct 2026). Builds on 41 of its 55 references that are in the map. First posted on arXiv 27 Jul 2023.

Builds on

41 of 55 references.

References · 41

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  2. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  3. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  5. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  7. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  8. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  9. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  11. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  12. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
29 more
  1. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  2. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  3. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  4. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  5. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  6. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
  7. 2019Neural Point-Based Graphicscited by 327
  8. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
  9. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
  10. 2021Editing Conditional Radiance Fieldscited by 222
  11. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  12. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
  13. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  14. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
  15. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  16. 2020Object-Centric Neural Scene Renderingcited by 90
  17. 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
  18. 2023SKED: Sketch-guided Text-based 3D Editingcited by 73
  19. 2020Crowdsampling the Plenoptic Functioncited by 62
  20. 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
  21. 2019Neural Point Cloud Rendering via Multi-Plane Projectioncited by 60
  22. 2022NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction with Implicit Neural Representationscited by 55
  23. 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
  24. 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 45
  25. 2022NeRF-In: Free-Form NeRF Inpainting with RGB-D Priorscited by 43
  26. 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
  27. 2018Adversarial Scene Editing: Automatic Object Removal from Weak Supervisioncited by 27
  28. 2022Efficient View Path Planning for Autonomous Implicit Reconstructioncited by 11
  29. 2021Template NeRF: Towards Modeling Dense Shape Correspondences from Category-Specific Object Imagescited by 5

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Citing papers per year: 2023: 2; 2024: 11; 2025: 5.

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