mlsanityData to 7 Oct 2026

DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness

arXiv 2503.22677 ↗First posted 28 Mar 2025cs.CV cs.AI cs.LGcited by 24

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Abstract (arXiv)

Most 3D object generators prioritize aesthetic quality, often neglecting the physical constraints necessary for practical applications. One such constraint is that a 3D object should be self-supporting, i.e., remain balanced under gravity. Previous approaches to generating stable 3D objects relied on differentiable physics simulators to optimize geometry at test time, which is slow, unstable, and prone to local optima. Inspired by the literature on aligning generative models with external feedback, we propose Direct Simulation Optimization (DSO). This framework leverages feedback from a (non-differentiable) simulator to increase the likelihood that the 3D generator directly outputs stable 3D objects. We construct a dataset of 3D objects labeled with stability scores obtained from the physics simulator. This dataset enables fine-tuning of the 3D generator using the stability score as an alignment metric, via direct preference optimization (DPO) or direct reward optimization (DRO) - a novel objective we introduce to align diffusion models without requiring pairwise preferences. Our experiments demonstrate that the fine-tuned feed-forward generator, using either the DPO or DRO objective, is significantly faster and more likely to produce stable objects than test-time optimization. Notably, the DSO framework functions even without any ground-truth 3D objects for training, allowing the 3D generator to self-improve by automatically collecting simulation feedback on its own outputs.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Builds on 98 of its 119 references that are in the map. First posted on arXiv 28 Mar 2025.

Builds on

98 of 119 references.

References · 98

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38 more
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Citing papers per year: 2025: 8; 2026: 16.

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  1. 2025Epipolar Geometry Improves Video Generation Modelscited by 22
  2. 2025Particulate: Feed-Forward 3D Object Articulationcited by 20
  3. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  4. 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
  5. 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Imagecited by 4
  6. 2025Fast3Dcache: Training-free 3D Geometry Synthesis Accelerationcited by 3
  7. 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAEcited by 3
  8. 2025CADKnitter: Compositional CAD Generation from Text and Geometry Guidancecited by 2
  9. 2026Stroke3D: Lifting 2D strokes into rigged 3D model via latent diffusion modelscited by 2
  10. 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observationscited by 2
  11. 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactionscited by 2
  12. 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 2
12 more
  1. 2026A Cross-Model VLM-Judge Protocol for Single-Image 3D Mesh Quality (and Why Cheap Proxies Fall Short)cited by 2
  2. 2025DensiCrafter: Physically-Constrained Generation and Fabrication of Self-Supporting Hollow Structurescited by 1
  3. 2026DeDPO: Debiased Direct Preference Optimization for Diffusion Modelscited by 1
  4. 2026AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimationcited by 1
  5. 2025Prompt-to-Parts: Generative AI for Physical Assembly and Scalable Instructionscited by 0
  6. 2026Generating Physically Sound Designs from Text and a Set of Physical Constraintscited by 0
  7. 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touchcited by 0
  8. 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 0
  9. 2026Judging to Improve: A De-biased VLM-as-3D-Judge Protocol for Single-Image 3D Generationcited by 0
  10. 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Imagecited by 0
  11. 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptionscited by 0
  12. 2026DiagGen: Agentic Generation of Deformable Assets with Sim-based Diagnostics for Robotic Simulationcited by 0

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  2. 2026OREO: Fidelity Alignment in 3D Generation via On-the-fly Rendering-Editing Optimization
  3. 2026Seed3D 2.0: Advancing High-Fidelity Simulation-Ready 3D Content Generation
  4. 2025End-to-End Fine-Tuning of 3D Texture Generation using Differentiable Rewards
  5. 2025Generating Stable Placements via Physics-guided Diffusion Models
  6. 2026Interact3D: Compositional 3D Generation of Interactive Objects
  7. 2024Precise-Physics Driven Text-to-3D Generation
  8. 2026Flow3D-OPD: Multi-Teacher On-Policy Distillation for 3D Geometry Generation with Flow-Matching Diffusion Transformer