Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos
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Abstract (arXiv)
Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show that unsynchronized videos from unknown poses can generate dynamic neural fields as long as the videos capture human motion. Humans are one of the most common dynamic subjects captured in videos, and their shapes and poses can be estimated using state-of-the-art libraries. While noisy, the estimated human shape and pose parameters provide a decent initialization point to start the highly non-convex and under-constrained problem of training a consistent dynamic neural representation. Given the shape and pose parameters of humans in individual frames, we formulate methods to calculate the time offsets between videos, followed by camera pose estimations that analyze the 3D joint positions. Then, we train the dynamic neural fields employing multiresolution grids while we concurrently refine both time offsets and camera poses. The setup still involves optimizing many parameters; therefore, we introduce a robust progressive learning strategy to stabilize the process. Experiments show that our approach achieves accurate spatio-temporal calibration and high-quality scene reconstruction in challenging conditions.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 37 of its 54 references that are in the map. First posted on arXiv 26 Dec 2024.
Builds on
37 of 54 references.
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25 more
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Built on by
Citing papers per year: 2025: 4; 2026: 2.
6 papers.
- 2025Human3R: Everyone Everywhere All at Oncecited by 37
- 2025Kineo: Calibration-Free Metric Motion Capture From Sparse RGB Camerascited by 4
- 2025Visual Sync: Multi-Camera Synchronization via Cross-View Object Motioncited by 1
- 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splattingcited by 0
- 2026Multi-THuMBS: Multi-person Tracking of 3D Human Meshes Beyond Video Shotscited by 0
- 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignmentcited by 0
- 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment3 Aug 2026
- 2026Multi-THuMBS: Multi-person Tracking of 3D Human Meshes Beyond Video Shots2 Jul 2026
- 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splatting3 Dec 2025
- 2025Visual Sync: Multi-Camera Synchronization via Cross-View Object Motion1 Dec 2025
- 2025Kineo: Calibration-Free Metric Motion Capture From Sparse RGB Cameras28 Oct 2025
- 2025Human3R: Everyone Everywhere All at Once7 Oct 2025