BEDLAM2.0: Synthetic Humans and Cameras in Motion
Not on the map. Why?
Abstract (arXiv)
Inferring 3D human motion from video remains a challenging problem with many applications. While traditional methods estimate the human in image coordinates, many applications require human motion to be estimated in world coordinates. This is particularly challenging when there is both human and camera motion. Progress on this topic has been limited by the lack of rich video data with ground truth human and camera movement. We address this with BEDLAM2.0, a new dataset that goes beyond the popular BEDLAM dataset in important ways. In addition to introducing more diverse and realistic cameras and camera motions, BEDLAM2.0 increases diversity and realism of body shape, motions, clothing, hair, and 3D environments. Additionally, it adds shoes, which were missing in BEDLAM. BEDLAM has become a key resource for training 3D human pose and motion regressors today and we show that BEDLAM2.0 is significantly better, particularly for training methods that estimate humans in world coordinates. We compare state-of-the art methods trained on BEDLAM and BEDLAM2.0, and find that BEDLAM2.0 significantly improves accuracy over BEDLAM. For research purposes, we provide the rendered videos, ground truth body parameters, and camera motions. We also provide the 3D assets to which we have rights and links to those from third parties.
Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 50 of its 68 references that are in the map. First posted on arXiv 18 Nov 2025.
Builds on
50 of 68 references.
References · 50
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 612
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2017Learning from Synthetic Humanscited by 359
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
38 more
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2021Fake It Till You Make It: Face analysis in the wild using synthetic data alonecited by 200
- 2022Deep Patch Visual Odometrycited by 190
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
- 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 120
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
- 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
- 2020Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wildcited by 82
- 2019xR-EgoPose: Egocentric 3D Human Pose from an HMD Cameracited by 79
- 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 78
- 2025PromptHMR: Promptable Human Mesh Recoverycited by 76
- 2019Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Imagescited by 67
- 2024CameraHMR: Aligning People with Perspectivecited by 65
- 2021Playing for 3D Human Recoverycited by 64
- 2024HumanVid: Demystifying Training Data for Camera-controllable Human Image Animationcited by 64
- 20193DPeople: Modeling the Geometry of Dressed Humanscited by 58
- 2020MoVi: A Large Multipurpose Motion and Video Datasetcited by 58
- 2023SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modelingcited by 54
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
- 2021SOMA: Solving Optical Marker-Based MoCap Automaticallycited by 31
- 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinementcited by 31
- 2024WHAC: World-grounded Humans and Camerascited by 30
- 2021HSPACE: Synthetic Parametric Humans Animated in Complex Environmentscited by 29
- 2019Shape-Aware Human Pose and Shape Reconstruction Using Multi-View Imagescited by 28
- 2024EgoGen: An Egocentric Synthetic Data Generatorcited by 27
- 2024Look Ma, no markers: holistic performance capture without the hasslecited by 23
- 2025Image as an IMU: Estimating Camera Motion from a Single Motion-Blurred Imagecited by 5
- 2019Temporally Coherent Full 3D Mesh Human Pose Recovery from Monocular Videocited by 4
- 2024BLADE: Single-view Body Mesh Learning through Accurate Depth Estimationcited by 4
Built on by
Citing papers per year: 2025: 1; 2026: 24.
25 papers.
Sort:
By area:
- 2025Any4D: Unified Feed-Forward Metric 4D Reconstructioncited by 35
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 6
- 2026Self-Improving 4D Perception via Self-Distillationcited by 4
- 2026Syn4D: A Multiview Synthetic 4D Datasetcited by 4
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasetscited by 2
- 2026GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstructioncited by 2
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Predictioncited by 2
- 2026WorldRover: A Scalable Synthetic Video Data Engine for World Exploration with Rich Annotationscited by 2
- 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interactioncited by 1
- 2026TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Viewscited by 1
- 2026Point4D: Long-range 4D Motion Reconstructioncited by 1
- 2026UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Datacited by 0
13 more
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignmentcited by 0
- 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Datacited by 0
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Modelscited by 0
- 2026Human Pose Estimation in Trampoline Gymnastics: How to Improve Performance on Extreme Posescited by 0
- 2026BAT3R: Bootstrapping Articulated 3D Reconstruction from 2D Image Collectionscited by 0
- 2026mmSimPrior: Learning Simulation Priors for Data-Efficient and Generalizable Real-World Radar-based Human Motion Reconstructioncited by 0
- 2026WeLike2Party! In-Context Motion Transfer for Multi-Human Image Animationcited by 0
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animalscited by 0
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Videocited by 0
- 2026FlowHMR: Physically Plausible Motion Capture from Videocited by 0
- 2026Gen Through the Lens: Camera-Controllable Video Generation via Cross-Coordinate Conditioning Fusioncited by 0
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamicscited by 0
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusingcited by 0
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026Gen Through the Lens: Camera-Controllable Video Generation via Cross-Coordinate Conditioning Fusion11 Oct 2026
- 2026FlowHMR: Physically Plausible Motion Capture from Video2 Oct 2026
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video30 Sep 2026
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animals29 Sep 2026
- 2026WeLike2Party! In-Context Motion Transfer for Multi-Human Image Animation29 Sep 2026
- 2026Point4D: Long-range 4D Motion Reconstruction8 Sep 2026
- 2026TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Views1 Sep 2026
- 2026WorldRover: A Scalable Synthetic Video Data Engine for World Exploration with Rich Annotations16 Aug 2026
- 2026mmSimPrior: Learning Simulation Priors for Data-Efficient and Generalizable Real-World Radar-based Human Motion Reconstruction25 Jul 2026
- 2026BAT3R: Bootstrapping Articulated 3D Reconstruction from 2D Image Collections4 Jul 2026
13 more
- 2026Syn4D: A Multiview Synthetic 4D Dataset6 May 2026
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction23 Apr 2026
- 2026GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstruction21 Apr 2026
- 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interaction10 Apr 2026
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets9 Apr 2026
- 2026Self-Improving 4D Perception via Self-Distillation9 Apr 2026
- 2026Human Pose Estimation in Trampoline Gymnastics: How to Improve Performance on Extreme Poses1 Apr 2026
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models30 Mar 2026
- 2026MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Data9 Mar 2026
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignment28 Feb 2026
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos15 Jan 2026
- 2026UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Data2 Jan 2026
- 2025Any4D: Unified Feed-Forward Metric 4D Reconstruction11 Dec 2025
- 2026Self-Improving 4D Perception via Self-Distillationcited by 4
- 2026Self-Improving 4D Perception via Self-Distillation9 Apr 2026
- 2025Any4D: Unified Feed-Forward Metric 4D Reconstructioncited by 35
- 2026CoMoVi: Co-Generation of 3D Human Motions and Realistic Videoscited by 6
- 2026Syn4D: A Multiview Synthetic 4D Datasetcited by 4
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasetscited by 2
- 2026GRAFT: Geometric Refinement and Fitting Transformer for Human Scene Reconstructioncited by 2
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Predictioncited by 2
- 2026WorldRover: A Scalable Synthetic Video Data Engine for World Exploration with Rich Annotationscited by 2
- 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interactioncited by 1
- 2026TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Viewscited by 1
- 2026Point4D: Long-range 4D Motion Reconstructioncited by 1
- 2026UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Datacited by 0
- 2026SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignmentcited by 0
12 most cited of 23 All 23 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026Gen Through the Lens: Camera-Controllable Video Generation via Cross-Coordinate Conditioning Fusion11 Oct 2026
- 2026FlowHMR: Physically Plausible Motion Capture from Video2 Oct 2026
- 2026PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video30 Sep 2026
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animals29 Sep 2026
- 2026WeLike2Party! In-Context Motion Transfer for Multi-Human Image Animation29 Sep 2026
- 2026Point4D: Long-range 4D Motion Reconstruction8 Sep 2026
- 2026TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Views1 Sep 2026
- 2026WorldRover: A Scalable Synthetic Video Data Engine for World Exploration with Rich Annotations16 Aug 2026
- 2026mmSimPrior: Learning Simulation Priors for Data-Efficient and Generalizable Real-World Radar-based Human Motion Reconstruction25 Jul 2026
- 2026BAT3R: Bootstrapping Articulated 3D Reconstruction from 2D Image Collections4 Jul 2026
12 newest of 23 All 23 (JSON)