mlsanityData to 14 Oct 2026

Complex-Valued Holographic Radiance Fields

arXiv 2506.08350 ↗First posted 10 Jun 2025cs.GR cs.CV cs.ETcited by 2

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Abstract (arXiv)

Modeling wave properties of light is an important milestone for advancing physically-based rendering. In this paper, we propose complex-valued holographic radiance fields, a method that optimizes scenes without relying on intensity-based intermediaries. By leveraging multi-view images, our method directly optimizes a scene representation using complex-valued Gaussian primitives representing amplitude and phase values aligned with the scene geometry. Our approach eliminates the need for computationally expensive holographic rendering that typically utilizes a single view of a given scene. This accelerates holographic rendering speed by 30x-10,000x while achieving on-par image quality with state-of-the-art holography methods, representing a promising step towards bridging the representation gap between modeling wave properties of light and 3D geometry of scenes.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 26 of its 64 references that are in the map. First posted on arXiv 10 Jun 2025.

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26 of 64 references.

References · 26

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2016SGDR: Stochastic Gradient Descent with Warm Restartscited by 5,045
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  7. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  8. 2019Understanding Straight-Through Estimator in Training Activation Quantized Neural Netscited by 231
  9. 2020Free View Synthesiscited by 231
  10. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  11. 2022Adan: Adaptive Nesterov Momentum Algorithm for Faster Optimizing Deep Modelscited by 174
  12. 2020DeRF: Decomposed Radiance Fieldscited by 163
14 more
  1. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  2. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
  3. 2023SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Explorationcited by 62
  4. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 54
  5. 20253D Scene Generation: A Surveycited by 24
  6. 2023Neural Spectro-polarimetric Fieldscited by 10
  7. 2023Multi-color Holograms Improve Brightness in Holographic Displayscited by 6
  8. 2024Holographic Parallax Improves 3D Perceptual Realismcited by 5
  9. 2022Pupil-aware Holographycited by 4
  10. 2025Gaussian Wave Splatting for Computer-Generated Holographycited by 4
  11. 2023Stochastic Light Field Holographycited by 3
  12. 2024Large 'Etendue 3D Holographic Display with Content-adaptive Dynamic Fourier Modulationcited by 3
  13. 2024Pupil-Adaptive 3D Holography Beyond Coherent Depth-of-Fieldcited by 2
  14. 2024Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutionscited by 2

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Citing papers per year: 2025: 2.

2 papers.