mlsanityData to 14 Oct 2026

Learning Unified Decompositional and Compositional NeRF for Editable Novel View Synthesis

arXiv 2308.02840 ↗First posted 5 Aug 2023cs.CVcited by 15

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Abstract (arXiv)

Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view synthesis and editing based on implicit neural scene representations. State-of-the-art methods in this direction typically consider building separate networks for these two tasks (i.e., view synthesis and editing). Thus, the modeling of interactions and correlations between these two tasks is very limited, which, however, is critical for learning high-quality scene representations. To tackle this problem, in this paper, we propose a unified Neural Radiance Field (NeRF) framework to effectively perform joint scene decomposition and composition for modeling real-world scenes. The decomposition aims at learning disentangled 3D representations of different objects and the background, allowing for scene editing, while scene composition models an entire scene representation for novel view synthesis. Specifically, with a two-stage NeRF framework, we learn a coarse stage for predicting a global radiance field as guidance for point sampling, and in the second fine-grained stage, we perform scene decomposition by a novel one-hot object radiance field regularization module and a pseudo supervision via inpainting to handle ambiguous background regions occluded by objects. The decomposed object-level radiance fields are further composed by using activations from the decomposition module. Extensive quantitative and qualitative results show the effectiveness of our method for scene decomposition and composition, outperforming state-of-the-art methods for both novel-view synthesis and editing tasks.

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 39 of its 42 references that are in the map. First posted on arXiv 5 Aug 2023.

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39 of 42 references.

References · 39

  1. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  2. 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,739
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  8. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  9. 2016The Concrete Distribution: A Continuous Relaxation of Discrete Random Variablescited by 1,148
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  11. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  12. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
27 more
  1. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  2. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  3. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  4. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
  5. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  6. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
  7. 2020Local Implicit Grid Representations for 3D Scenescited by 373
  8. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  9. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  10. 2021Conditional Object-Centric Learning from Videocited by 248
  11. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
  12. 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 227
  13. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  14. 2020BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled Imagescited by 166
  15. 2020DeRF: Decomposed Radiance Fieldscited by 163
  16. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  17. 2021Unsupervised Discovery of Object Radiance Fieldscited by 101
  18. 2020Object-Centric Neural Scene Renderingcited by 90
  19. 2022Object Scene Representation Transformercited by 90
  20. 2021Decomposing 3D Scenes into Objects via Unsupervised Volume Segmentationcited by 88
  21. 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
  22. 2022Object-Compositional Neural Implicit Surfacescited by 74
  23. 2022BlobGAN: Spatially Disentangled Scene Representationscited by 35
  24. 2022Unsupervised Discovery and Composition of Object Light Fieldscited by 28
  25. 2022Unsupervised Multi-View Object Segmentation Using Radiance Field Propagationcited by 22
  26. 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolationcited by 16
  27. 2022Volumetric Disentanglement for 3D Scene Manipulationcited by 13

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