mlsanityData to 14 Oct 2026

Yume-1.5: A Text-Controlled Interactive World Generation Model

arXiv 2512.22096 ↗First posted 26 Dec 2025cs.CVcited by 84

On the map: Diffusion models → Video generation

Abstract (arXiv)

Recent approaches have demonstrated the promise of using diffusion models to generate interactive and explorable worlds. However, most of these methods face critical challenges such as excessively large parameter sizes, reliance on lengthy inference steps, and rapidly growing historical context, which severely limit real-time performance and lack text-controlled generation capabilities. To address these challenges, we propose method, a novel framework designed to generate realistic, interactive, and continuous worlds from a single image or text prompt. method achieves this through a carefully designed framework that supports keyboard-based exploration of the generated worlds. The framework comprises three core components: (1) a long-video generation framework integrating unified context compression with linear attention; (2) a real-time streaming acceleration strategy powered by bidirectional attention distillation and an enhanced text embedding scheme; (3) a text-controlled method for generating world events. We have provided the codebase in the supplementary material.

Key facts. Cited by 84 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. First posted on arXiv 26 Dec 2025.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 84.

84 papers.

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  1. 2026Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generationcited by 184
  2. 2026Advancing Open-source World Modelscited by 154
  3. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 100
  4. 2026Helios: Real Real-Time Long Video Generation Modelcited by 65
  5. 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformercited by 55
  6. 2026WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RLcited by 50
  7. 2026Infinite Worlds with Versatile Interactionscited by 48
  8. 2026Lyra 2.0: Explorable Generative 3D Worldscited by 44
  9. 2026HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worldscited by 44
  10. 2026Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memorycited by 40
  11. 2026DreamX-World 1.0: A General-Purpose Interactive World Modelcited by 40
  12. 2026WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluationcited by 39
38 more
  1. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Modelscited by 26
  2. 2026RealWonder: Real-Time Physical Action-Conditioned Video Generationcited by 22
  3. 2026minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Modelscited by 19
  4. 2026MBench: A Comprehensive Benchmark on Memory Capability for Video World Modelscited by 18
  5. 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 15
  6. 2026HiAR: Efficient Autoregressive Long Video Generation via Hierarchical Denoisingcited by 15
  7. 2026WorldKV: Efficient World Memory with World Retrieval and Compressioncited by 15
  8. 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generationcited by 14
  9. 2026Agentic World Modeling: Foundations, Capabilities, Laws, and Beyondcited by 14
  10. 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memorycited by 14
  11. 2026Alaya-EVOKE: From Linear-Scaling Supervision to Endless Worldcited by 14
  12. 2026Code World Model: Coding Agent as World Braincited by 14
  13. 2026WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPGcited by 13
  14. 2026Grounding World Simulation Models in a Real-World Metropoliscited by 12
  15. 2026AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Reportcited by 11
  16. 2026WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Modelscited by 10
  17. 2026ReWorld: An Interactive World Model with Long-Horizon Memorycited by 10
  18. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 8
  19. 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregressioncited by 6
  20. 2026WorldOlympiad: Can Your World Model Survive a Triathlon?cited by 6
  21. 2026AlayaWorld: Long-Horizon and Playable Video World Generationcited by 6
  22. 2026Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithmscited by 5
  23. 2026FashionChameleon: Towards Real-Time and Interactive Human-Garment Video Customizationcited by 5
  24. 2026EgoCS-400K: An Egocentric Gameplay Dataset for World Modelscited by 5
  25. 2026WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memorycited by 5
  26. 2026PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectivescited by 5
  27. 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
  28. 2026WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivitycited by 4
  29. 2026HarnessEval-W: Agentifying the Evaluation of Visual Worldscited by 4
  30. 2026R2M-Bench: Evaluating Revisit Memory via Relative Consistency in Interactive Video World Modelscited by 4
  31. 2026H3-World: Turning Language Understanding into World Controlcited by 4
  32. 2026OpenWorldLib: A Unified Codebase and Definition of Advanced World Modelscited by 3
  33. 2026AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customizationcited by 3
  34. 2026WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interactioncited by 3
  35. 2026Sekai2: From World Exploration to Interactive World Modelingcited by 3
  36. 2026AI for Games in the Foundation Model Eracited by 3
  37. 2026Astronex-World 1.0: Real-Time Interactive World Model Foundationcited by 3
  38. 2026DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memorycited by 2

50 most cited of 84 All 84 (JSON)

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  1. 2025Yume: An Interactive World Generation Model
  2. 2024Sora as a World Model? A Complete Survey on Text-to-Video Generation
  3. 2024SemanticDraw: Towards Real-Time Interactive Content Creation from Image Diffusion Models
  4. 2025WorldGen: From Text to Traversable and Interactive 3D Worlds
  5. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model
  6. 2024WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
  7. 2026A Mechanistic View on Video Generation as World Models: State and Dynamics
  8. 2026StableWorld: Towards Stable and Consistent Long Interactive Video Generation