mlsanityData to 7 Oct 2026

Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond

arXiv 2604.22748 ↗First posted 24 Apr 2026cs.AIcited by 10

On the map: World models → World models for language agents

also in 1 more
Abstract (arXiv)

As AI systems move from generating text to accomplishing goals through sustained interaction, the ability to model environment dynamics becomes a central bottleneck. Agents that manipulate objects, navigate software, coordinate with others, or design experiments require predictive environment models, yet the term world model carries different meanings across research communities. We introduce a "levels x laws" taxonomy organized along two axes. The first defines three capability levels: L1 Predictor, which learns one-step local transition operators; L2 Simulator, which composes them into multi-step, action-conditioned rollouts that respect domain laws; and L3 Evolver, which autonomously revises its own model when predictions fail against new evidence. The second identifies four governing-law regimes: physical, digital, social, and scientific. These regimes determine what constraints a world model must satisfy and where it is most likely to fail. Using this framework, we synthesize over 400 works and summarize more than 100 representative systems spanning model-based reinforcement learning, video generation, web and GUI agents, multi-agent social simulation, and AI-driven scientific discovery. We analyze methods, failure modes, and evaluation practices across level-regime pairs, propose decision-centric evaluation principles and a minimal reproducible evaluation package, and outline architectural guidance, open problems, and governance challenges. The resulting roadmap connects previously isolated communities and charts a path from passive next-step prediction toward world models that can simulate, and ultimately reshape, the environments in which agents operate. Code and resources are available at: https://github.com/matrix-agent/awesome-agentic-world-modeling.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 174 of its 518 references that are in the map. First posted on arXiv 24 Apr 2026.

Builds on

174 of 518 references.

Closest ancestors · 23

Same direction, newest first

  1. 2026World-Model-Augmented Web Agents with Action Correction17 Feb
  2. 2026WebWorld: A Large-Scale World Model for Web Agent Training16 Feb
  3. 2026Neuro-Symbolic Synergy for World Modeling11 Feb
  4. 2026Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning10 Feb
  5. 2026Reinforcement World Model Learning for LLM-based Agents5 Feb
  6. 2026Aligning Agentic World Models via Knowledgeable Experience Learning19 Jan
  7. 2026Current Agents Fail to Leverage World Model as Tool for Foresight7 Jan
  8. 2025Web World Models29 Dec
  9. 2025From Word to World: Can Large Language Models be Implicit Text-based World Models?21 Dec
  10. 2025Multilingual Agent-Based World Modeling for Social Science8 Dec
  11. 2025Social World Model-Augmented Mechanism Design Policy Learning22 Oct
  12. 2025VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents19 Oct
11 more
  1. 2025Code World Models for General Game Playing6 Oct
  2. 2025CWM: An Open-Weights LLM for Research on Code Generation with World Models30 Sep
  3. 2025Social World Models30 Aug
  4. 2025WebSynthesis: World-Model-Guided MCTS for Efficient WebUI-Trajectory Synthesis6 Jul
  5. 2025World Modelling Improves Language Model Agents3 Jun
  6. 2025SocioVerse: A World Model for Social Simulation Powered by LLM Agents and A Pool of 10 Million Real-World Users14 Apr
  7. 2025AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society12 Feb
  8. 2025Cosmos World Foundation Model Platform for Physical AI7 Jan
  9. 2024World Models: The Safety Perspective12 Nov
  10. 2024Project Sid: Many-agent simulations toward AI civilization31 Oct
  11. 2023S3: Social-network Simulation System with Large Language Model-Empowered Agents27 Jul

Other references · 151

  1. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  2. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,204
  3. 2024The AI Scientist: Towards Fully Automated Open-Ended Scientific Discoverycited by 1,002
  4. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 867
  5. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 738
  6. 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
  7. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
  8. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  9. 2025Mean Flows for One-step Generative Modelingcited by 524
  10. 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 490
  11. 2024Understanding the planning of LLM agents: A surveycited by 414
  12. 2026World Action Models are Zero-shot Policiescited by 411
38 more
  1. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
  2. 2025The AI Scientist-v2: Workshop-Level Automated Scientific Discovery via Agentic Tree Searchcited by 375
  3. 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 357
  4. 2025Accelerating scientific discovery with Co-Scientistcited by 353
  5. 2025VL-Rethinker: Incentivizing Self-Reflection of Vision-Language Models with Reinforcement Learningcited by 315
  6. 2025VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulnesscited by 289
  7. 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 271
  8. 2025Pixel Reasoner: Incentivizing Pixel-Space Reasoning with Curiosity-Driven Reinforcement Learningcited by 267
  9. 2025LongLive: Real-time Interactive Long Video Generationcited by 237
  10. 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 216
  11. 2018Deep Learning: A Critical Appraisalcited by 214
  12. 2025GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Drivingcited by 178
  13. 2024SVDQuant: Absorbing Outliers by Low-Rank Components for 4-Bit Diffusion Modelscited by 161
  14. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 152
  15. 2023Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Gamecited by 148
  16. 2022TransDreamer: Reinforcement Learning with Transformer World Modelscited by 143
  17. 2025Diffusion Adversarial Post-Training for One-Step Video Generationcited by 142
  18. 2024BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulationcited by 140
  19. 2024BiLLM: Pushing the Limit of Post-Training Quantization for LLMscited by 137
  20. 2025Alpamayo-R1: Bridging Reasoning and Action Prediction for Generalizable Autonomous Driving in the Long Tailcited by 136
  21. 2024OASIS: Open Agent Social Interaction Simulations with One Million Agentscited by 127
  22. 2025Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Modelscited by 126
  23. 2024GameGen-X: Interactive Open-world Game Video Generationcited by 124
  24. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videoscited by 117
  25. 2025WorldModelBench: Judging Video Generation Models As World Modelscited by 116
  26. 2024Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyondcited by 111
  27. 2024ViDiT-Q: Efficient and Accurate Quantization of Diffusion Transformers for Image and Video Generationcited by 110
  28. 2026StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developingcited by 103
  29. 2025Sparse VideoGen2: Accelerate Video Generation with Sparse Attention via Semantic-Aware Permutationcited by 100
  30. 2019A Signal Propagation Perspective for Pruning Neural Networks at Initializationcited by 96
  31. 2024How Well Can LLMs Negotiate? NegotiationArena Platform and Analysiscited by 93
  32. 2025MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraftcited by 93
  33. 2025Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Conditioncited by 92
  34. 2024Align Your Steps: Optimizing Sampling Schedules in Diffusion Modelscited by 91
  35. 2025TesserAct: Learning 4D Embodied World Modelscited by 90
  36. 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memorycited by 86
  37. 2025InternVLA-M1: A Spatially Guided Vision-Language-Action Framework for Generalist Robot Policycited by 83
  38. 2025PlanGenLLMs: A Modern Survey of LLM Planning Capabilitiescited by 82

50 most cited of 151 All 151 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 10.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applications
  2. 2026World Models as an Intermediary between Agents and the Real World
  3. 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Tasks
  4. 2026A Tutorial on World Models and Physical AI
  5. 2025PAN: A World Model for General, Actionable, and Long-Horizon World Simulation
  6. 2025Critique of World Model
  7. 2026From Generative Engines to Actionable Simulators: The Imperative of Physical Grounding in World Models
  8. 2026How do World Models and Policies Compose in LLM Agents? A Joint Spectral and Behavioral Account