Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
With rapid development of large language models and diffusion-based content generation, world modeling has attracted increasing research attention, benefiting various downstream domains such as game engines, embodied AI, autonomous driving, etc. Through explicitly incorporating user actions into world state transition, recent literature empowers world modeling with interactivity in an action-conditioned video or 3D generation paradigm, further enhancing controllability over world evolutions and facilitating users to freely traverse, manipulate, navigate, and personalize the state evolution. In this paper, we aim to systematically review recent research trends, technical developments, evaluation benchmarks, and also propose future potential directions in interactive world modeling. Specifically, we first summarize recent efforts and trends in terms of application scenarios, world state evolution, and scene modality. Afterwards, we delve into three crucial technical challenges, including action-conditioned controllability, long-horizon interactions and memory, and action-following responsiveness for real-time interactivity. Furthermore, we also thoroughly compare existing benchmarks and metrics in four specific application fields: open-world exploration, game engine, autonomous driving, and robotics. Finally, we discuss several promising future directions in achieving next-generation interactive world modeling. The corresponding repository is publicly available at: https://github.com/liujiuming123/Awesome-Interactive-World-Model.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 198 of its 223 references that are in the map. First posted on arXiv 31 May 2026.
Builds on
198 of 223 references.
Closest ancestors · 52
Same direction, newest first
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- 2026Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models23 Mar
- 2026MosaicMem: Hybrid Spatial Memory for Controllable Video World Models17 Mar
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Built on by
Citing papers per year: 2026: 6.
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