mlsanityData to 7 Oct 2026

Yume: An Interactive World Generation Model

arXiv 2507.17744 ↗First posted 23 Jul 2025cs.CV cs.AI cs.HCcited by 73

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of method, which creates a dynamic world from an input image and allows exploration of the world using keyboard actions. To achieve this high-fidelity and interactive video world generation, we introduce a well-designed framework, which consists of four main components, including camera motion quantization, video generation architecture, advanced sampler, and model acceleration. First, we quantize camera motions for stable training and user-friendly interaction using keyboard inputs. Then, we introduce the Masked Video Diffusion Transformer~(MVDT) with a memory module for infinite video generation in an autoregressive manner. After that, training-free Anti-Artifact Mechanism (AAM) and Time Travel Sampling based on Stochastic Differential Equations (TTS-SDE) are introduced to the sampler for better visual quality and more precise control. Moreover, we investigate model acceleration by synergistic optimization of adversarial distillation and caching mechanisms. We use the high-quality world exploration dataset sekai to train method, and it achieves remarkable results in diverse scenes and applications. All data, codebase, and model weights are available on https://github.com/stdstu12/YUME. Yume will update monthly to achieve its original goal. Project page: https://stdstu12.github.io/YUME-Project/.

Key facts. Cited by 73 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 20 of its 59 references that are in the map. First posted on arXiv 23 Jul 2025.

Builds on

20 of 59 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar

Other references · 19

  1. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
  2. 2023Mastering Diverse Domains through World Modelscited by 1,193
  3. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  4. 2022Zero-Shot Image Restoration Using Denoising Diffusion Null-Space Modelcited by 574
  5. 2023Consistency Trajectory Models: Learning Probability Flow ODE Trajectory of Diffusioncited by 448
  6. 2024Timestep Embedding Tells: It's Time to Cache for Video Diffusion Modelcited by 245
  7. 2025SkyReels-V2: Infinite-length Film Generative Modelcited by 218
  8. 2024Direct-a-Video: Customized Video Generation with User-Directed Camera Movement and Object Motioncited by 167
  9. 2023UniMax: Fairer and more Effective Language Sampling for Large-Scale Multilingual Pretrainingcited by 147
  10. 2024Accelerating Diffusion Transformers with Token-wise Feature Cachingcited by 143
  11. 2025Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Modelscited by 126
  12. 2024Adaptive Caching for Faster Video Generation with Diffusion Transformerscited by 100
7 more
  1. 2023VideoLCM: Video Latent Consistency Modelcited by 90
  2. 2025Sekai: A Video Dataset towards World Explorationcited by 64
  3. 2024Rectified Diffusion: Straightness Is Not Your Need in Rectified Flowcited by 59
  4. 2024AnimateLCM: Computation-Efficient Personalized Style Video Generation without Personalized Video Datacited by 42
  5. 2024OSV: One Step is Enough for High-Quality Image to Video Generationcited by 36
  6. 2025Hunyuan-Game: Industrial-grade Intelligent Game Creation Modelcited by 4
  7. 2025Neural-Driven Image Editingcited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 17; 2026: 56.

73 papers.

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  1. 2025LongLive: Real-time Interactive Long Video Generationcited by 237
  2. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 174
  3. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 152
  4. 2025RELIC: Interactive Video World Model with Long-Horizon Memorycited by 89
  5. 2025A Comprehensive Survey on World Models for Embodied AIcited by 65
  6. 2026Helios: Real Real-Time Long Video Generation Modelcited by 56
  7. 2026WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RLcited by 46
  8. 2026Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memorycited by 37
  9. 2026WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluationcited by 34
  10. 2026MIND: Benchmarking Memory Consistency and Action Control in World Modelscited by 31
  11. 2025Astra: General Interactive World Model with Autoregressive Denoisingcited by 30
  12. 2026VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Controlcited by 26
38 more
  1. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Modelscited by 24
  2. 2026Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Modelscited by 20
  3. 2026MultiWorld: Scalable Multi-Agent Multi-View Video World Modelscited by 19
  4. 2026MBench: A Comprehensive Benchmark on Memory Capability for Video World Modelscited by 15
  5. 2025TeleWorld: Towards Dynamic Multimodal Synthesis with a 4D World Modelcited by 14
  6. 2026iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Frameworkcited by 14
  7. 2026WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPGcited by 13
  8. 2026Wonder: Video World Model Done Bettercited by 13
  9. 2026MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Enginescited by 12
  10. 2026WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representationcited by 12
  11. 2025SpatialTree: How Spatial Abilities Branch Out in MLLMscited by 11
  12. 2025Aerial World Model for Long-horizon Visual Generation and Navigation in 3D Spacecited by 11
  13. 2025GenieDrive: Towards Physics-Aware Driving World Model with 4D Occupancy Guided Video Generationcited by 10
  14. 2026EchoWM: Open and Enterable Omnimodal World Modelscited by 10
  15. 2025LongVie 2: Multimodal Controllable Ultra-Long Video World Modelcited by 9
  16. 2026Plenoptic Video Generationcited by 9
  17. 2026ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modelingcited by 9
  18. 2026AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Reportcited by 9
  19. 2026SolarWM: Open Data and Scalable Training for Long-Horizon Video World Modelscited by 9
  20. 2025EgoX: Egocentric Video Generation from a Single Exocentric Videocited by 8
  21. 2026Prisma-World: Camera-Controllable Multi-Agent Video World Modelcited by 8
  22. 2025WorldPack: Dynamic Frame Compression for Long-context Video World Modelingcited by 7
  23. 2026Geometry-Aware Implicit Memory for Video World Modelscited by 7
  24. 2026Programmable World Modelcited by 7
  25. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 6
  26. 2026WorldFly: A World-Model-Based Vision-Language-Action Model for UAV Navigationcited by 6
  27. 2025SVBench: Evaluation of Video Generation Models on Social Reasoningcited by 5
  28. 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregressioncited by 5
  29. 2026PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectivescited by 5
  30. 2025Endless World: Real-Time 3D-Aware Long Video Generationcited by 4
  31. 2026Pyramid Forcing: Head-Aware Pyramid KV Cache Policy for High-Quality Long Video Generationcited by 4
  32. 2026Echo-Memory: A Controlled Study of Memory in Action World Modelscited by 4
  33. 2026WorldOlympiad: Can Your World Model Survive a Triathlon?cited by 4
  34. 2026EgoCS-400K: An Egocentric Gameplay Dataset for World Modelscited by 4
  35. 2026RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluationcited by 4
  36. 2026WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memorycited by 4
  37. 2026AlayaWorld: Long-Horizon and Playable Video World Generationcited by 4
  38. 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4

50 most cited of 73 All 73 (JSON)

Similar, not cited

Close in wording, no citation either way

  1. 2025Yume-1.5: A Text-Controlled Interactive World Generation Model
  2. 2026DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory
  3. 2024WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
  4. 2026Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms
  5. 2025Vid2World: Crafting Video Diffusion Models to Interactive World Models
  6. 2026DreamX-World 1.0: A General-Purpose Interactive World Model
  7. 2026minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models
  8. 2025VRAG: Learning World Models for Interactive Video Generation