HiAR: Efficient Autoregressive Long Video Generation via Hierarchical Denoising
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Abstract (arXiv)
Autoregressive (AR) diffusion offers a promising framework for generating videos of theoretically infinite length. However, a major challenge is maintaining temporal continuity while preventing the progressive quality degradation caused by error accumulation. To ensure continuity, existing methods typically condition on highly denoised contexts; yet, this practice propagates prediction errors with high certainty, thereby exacerbating degradation. In this paper, we argue that a highly clean context is unnecessary. Drawing inspiration from bidirectional diffusion models, which denoise frames at a shared noise level while maintaining coherence, we propose that conditioning on context at the same noise level as the current block provides sufficient signal for temporal consistency while effectively mitigating error propagation. Building on this insight, we propose HiAR, a hierarchical denoising framework that reverses the conventional generation order: instead of completing each block sequentially, it performs causal generation across all blocks at every denoising step, so that each block is always conditioned on context at the same noise level. This hierarchy naturally admits pipelined parallel inference, yielding a 1.8 wall-clock speedup in our 4-step setting. We further observe that self-rollout distillation under this paradigm amplifies a low-motion shortcut inherent to the mode-seeking reverse-KL objective. To counteract this, we introduce a forward-KL regulariser in bidirectional-attention mode, which preserves motion diversity for causal inference without interfering with the distillation loss. On VBench (20s generation), HiAR achieves the best overall score and the lowest temporal drift among all compared methods.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 45 of its 53 references that are in the map. First posted on arXiv 9 Mar 2026.
Builds on
45 of 53 references.
References · 45
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- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
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33 more
- 2021MUSIQ: Multi-scale Image Quality Transformercited by 1,081
- 2023One-step Diffusion with Distribution Matching Distillationcited by 1,019
- 2022Building Normalizing Flows with Stochastic Interpolantscited by 995
- 2022Exploring CLIP for Assessing the Look and Feel of Imagescited by 991
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
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- 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 684
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
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- 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 433
- 2024Pyramidal Flow Matching for Efficient Video Generative Modelingcited by 366
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- 2025MAGI-1: Autoregressive Video Generation at Scalecited by 276
- 2025LongLive: Real-time Interactive Long Video Generationcited by 265
- 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Timecited by 234
- 2025SkyReels-V2: Infinite-length Film Generative Modelcited by 229
- 2024Autoregressive Video Generation without Vector Quantizationcited by 186
- 2026Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generationcited by 184
- 2025History-Guided Video Diffusioncited by 171
- 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modelingcited by 170
- 2025Test-Time Training Done Rightcited by 130
- 2025Long-Context Autoregressive Video Modeling with Next-Frame Predictioncited by 123
- 2025Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generationcited by 90
- 2025Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillationcited by 86
- 2025Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compressioncited by 85
- 2025Yume-1.5: A Text-Controlled Interactive World Generation Modelcited by 84
- 2024Ca2-VDM: Efficient Autoregressive Video Diffusion Model with Causal Generation and Cache Sharingcited by 74
- 2024ACDiT: Interpolating Autoregressive Conditional Modeling and Diffusion Transformercited by 45
- 2025Adversarial Distribution Matching for Diffusion Distillation Towards Efficient Image and Video Synthesiscited by 41
- 2025Pack and Force Your Memory: Long-form and Consistent Video Generationcited by 29
- 2025BAgger: Backwards Aggregation for Mitigating Drift in Autoregressive Video Diffusion Modelscited by 16
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Citing papers per year: 2026: 15.
15 papers.
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- 2026LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generationcited by 30
- 2026Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Modelscited by 25
- 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPUcited by 16
- 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memorycited by 9
- 2026Future Forcing: Future-aware Training-free KV Cache Policy for Autoregressive Video Generationcited by 8
- 2026TetherCache: Stabilizing Autoregressive Long-Form Video Generation with Gated Recall and Trusted Alignmentcited by 8
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPOcited by 7
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregressioncited by 6
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillationcited by 4
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- 2026In-Flight KV Cache with Clean Anchors for Faster Autoregressive Video Diffusion26 Sep 2026
- 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory30 Aug 2026
- 2026DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation29 Jul 2026
- 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU21 Jul 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
- 2026Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models24 Jun 2026
- 2026TetherCache: Stabilizing Autoregressive Long-Form Video Generation with Gated Recall and Trusted Alignment11 Jun 2026
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression8 Jun 2026
- 2026Future Forcing: Future-aware Training-free KV Cache Policy for Autoregressive Video Generation28 May 2026
- 2026LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation18 May 2026
- 2026Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Modelscited by 25
- 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPUcited by 16
- 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memorycited by 9
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregressioncited by 6
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generationcited by 2
- 2026LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rolloutcited by 0
- 2026LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rollout13 Oct 2026
- 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory30 Aug 2026
- 2026ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU21 Jul 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
- 2026Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models24 Jun 2026
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression8 Jun 2026
- 2026Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation14 May 2026
- 2026LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generationcited by 30
- 2026TetherCache: Stabilizing Autoregressive Long-Form Video Generation with Gated Recall and Trusted Alignmentcited by 8
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPOcited by 7
- 2026In-Flight KV Cache with Clean Anchors for Faster Autoregressive Video Diffusioncited by 0
- 2026Self-Aligned Forcing: Streaming Video Diffusion with Differentiable Noisy Historycited by 0
- 2026Self-Aligned Forcing: Streaming Video Diffusion with Differentiable Noisy History29 Sep 2026
- 2026In-Flight KV Cache with Clean Anchors for Faster Autoregressive Video Diffusion26 Sep 2026
- 2026TetherCache: Stabilizing Autoregressive Long-Form Video Generation with Gated Recall and Trusted Alignment11 Jun 2026
- 2026LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generation18 May 2026
- 2026RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO14 May 2026
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