Native and Compact Structured Latents for 3D Generation
Not on the map. Why?
Cited by 25 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance. This paper present an approach for learning a structured latent representation from native 3D data to address this challenge. At its core is a new sparse voxel structure called O-Voxel, an omni-voxel representation that encodes both geometry and appearance. O-Voxel can robustly model arbitrary topology, including open, non-manifold, and fully-enclosed surfaces, while capturing comprehensive surface attributes beyond texture color, such as physically-based rendering parameters. Based on O-Voxel, we design a Sparse Compression VAE which provides a high spatial compression rate and a compact latent space. We train large-scale flow-matching models comprising 4B parameters for 3D generation using diverse public 3D asset datasets. Despite their scale, inference remains highly efficient. Meanwhile, the geometry and material quality of our generated assets far exceed those of existing models. We believe our approach offers a significant advancement in 3D generative modeling.
Key facts. Cited by 157 papers in the map (data through 7 Oct 2026). Builds on 68 of its 81 references that are in the map. First posted on arXiv 16 Dec 2025.
Builds on
68 of 81 references.
References · 68
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38 more
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- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
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- 2021Diffusion Probabilistic Models for 3D Point Cloud Generationcited by 734
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
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- 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
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- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 306
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
- 2023Uni3D: Exploring Unified 3D Representation at Scalecited by 231
- 2023Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representationcited by 225
- 2024Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformercited by 210
- 2024Deep Compression Autoencoder for Efficient High-Resolution Diffusion Modelscited by 209
- 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusioncited by 204
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- 2023XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchiescited by 183
- 20233DGen: Triplane Latent Diffusion for Textured Mesh Generationcited by 181
- 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 162
- 2025Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Materialcited by 157
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 138
- 2022Neural Wavelet-domain Diffusion for 3D Shape Generationcited by 132
- 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 129
- 2020Deformed Implicit Field: Modeling 3D Shapes with Learned Dense Correspondencecited by 119
- 2021Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Biascited by 115
- 2025Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attentioncited by 103
- 20243DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusioncited by 100
- 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 95
50 most cited of 68 All 68 (JSON)
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Citing papers per year: 2025: 1; 2026: 156.
157 papers.
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- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memorycited by 6
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- 2026ABot-Earth 0.5: Generative 3D Earth Modelcited by 2
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- 2026PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generationcited by 2
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- 2026Axolotl3D: a Unified Framework for Faithful 3D Shape Completioncited by 2
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- 2026NuiWorld: Exploring a Scalable Framework for End-to-End Controllable World Generationcited by 1
- 2026SK-Adapter: Skeleton-Based Structural Control for Native 3D Generationcited by 1
50 most cited of 157 All 157 (JSON)
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- 2026BTC3D: Blended Tile Conditioning for Detail-Enhancing Image-to-3D Generation30 Sep 2026
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- 2026Matisse: Evidence-Space Reasoning for Active 3D Reconstruction30 Sep 2026
- 2026Point2Part: Unified 3D Partitioning from Point Prompts29 Sep 2026
- 2026WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors29 Sep 2026
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- 2026BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models6 Aug 2026
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- 2026GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generationcited by 4
- 2026VideoMatGen: PBR Materials through Joint Generative Modelingcited by 3
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visiblecited by 3
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- 2026Any 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scalecited by 2
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- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylization1 Oct 2026
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- 2026Texture Space Material Diffusion29 Sep 2026
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching29 Sep 2026
- 2026FILIGREE3D: Scaling Sparse Latent Flow Matching for Ultra-High-Resolution Image-to-3D Generation28 Sep 2026
- 2026Physically Based Rendering in the Latent Space17 Sep 2026
- 2026Flow3D-OPD: Multi-Teacher On-Policy Distillation for 3D Geometry Generation with Flow-Matching Diffusion Transformer7 Sep 2026
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- 2026MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction27 Jul 2026
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- 2026ViSculpt: Visual-Centric Agentic Geometry Editingcited by 1
- 2026Procedura: Agentic 3D Modeling with Procedural Controlcited by 1
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026Procedura: Agentic 3D Modeling with Procedural Control26 Aug 2026
- 2026ViSculpt: Visual-Centric Agentic Geometry Editing25 Aug 2026
- 2026EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI8 Jul 2026
- 2026SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes9 Feb 2026
- 2025UltraShape 1.0: High-Fidelity 3D Shape Generation via Scalable Geometric Refinementcited by 16
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 9
- 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objectscited by 7
- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memorycited by 6
- 2026PEGAsus: 3D Personalization of Geometry and Appearancecited by 5
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 5
- 2026LottieGPT: Tokenizing Vector Animation for Autoregressive Generationcited by 5
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
- 2026Optimization and Generation in Aerodynamics Inverse Designcited by 4
- 2026Seed3D 2.0: Advancing High-Fidelity Simulation-Ready 3D Content Generationcited by 4
- 2026Generative 3D Gaussians with Learned Density Controlcited by 4
- 2026MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinementcited by 4
12 most cited of 115 All 115 (JSON)
- 2026SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation1 Oct 2026
- 2026A Compact Explicit 4D Representation for Dynamic Scenes1 Oct 2026
- 2026SPOON: Towards Coherent Compositional 3D Scene Generation from Uncalibrated Multi-view Images30 Sep 2026
- 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation30 Sep 2026
- 2026Matisse: Evidence-Space Reasoning for Active 3D Reconstruction30 Sep 2026
- 2026Point2Part: Unified 3D Partitioning from Point Prompts29 Sep 2026
- 2026WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors29 Sep 2026
- 2026TaoTex: Boosting Texture Detail Fidelity for Native 3D Material Generation28 Sep 2026
- 2026Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?28 Sep 2026
- 2026Scaling Versatile 3D Assets Editing with a Million-Scale Dataset28 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026HARMONY: Hierarchical Agentic Reasoning for MONocular Image-to-Scene Synthesis22 Sep 2026
12 newest of 115 All 115 (JSON)
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