mlsanityData to 7 Oct 2026

PAct: Part-Decomposed Single-View Articulated Object Generation

arXiv 2602.14965 ↗First posted 16 Feb 2026cs.CV cs.ROcited by 5

Not on the map. Why?

Abstract (arXiv)

Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential. Yet producing high-fidelity articulated assets remains difficult to scale because it requires reliable part decomposition and kinematic rigging. Existing approaches largely fall into two paradigms: optimization-based reconstruction or distillation, which can be accurate but often takes tens of minutes to hours per instance, and inference-time methods that rely on template or part retrieval, producing plausible results that may not match the specific structure and appearance in the input observation. We introduce a part-centric generative framework for articulated object creation that synthesizes part geometry, composition, and articulation under explicit part-aware conditioning. Our representation models an object as a set of movable parts, each encoded by latent tokens augmented with part identity and articulation cues. Conditioned on a single image, the model generates articulated 3D assets that preserve instance-level correspondence while maintaining valid part structure and motion. The resulting approach avoids per-instance optimization, enables fast feed-forward inference, and supports controllable assembly and articulation, which are important for embodied interaction. Experiments on common articulated categories (e.g., drawers and doors) show improved input consistency, part accuracy, and articulation plausibility over optimization-based and retrieval-driven baselines, while substantially reducing inference time.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 35 of its 50 references that are in the map. First posted on arXiv 16 Feb 2026.

Builds on

35 of 50 references.

References · 35

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
  4. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  5. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
  6. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
  7. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
  8. 2023Diffusion Hyperfeatures: Searching Through Time and Space for Semantic Correspondencecited by 211
  9. 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
  10. 2025Native and Compact Structured Latents for 3D Generationcited by 157
  11. 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 152
  12. 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
23 more
  1. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  2. 2024Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Modelcited by 90
  3. 2025PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformerscited by 78
  4. 2024PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Modelscited by 60
  5. 2025OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesioncited by 60
  6. 2025Efficient Part-level 3D Object Generation via Dual Volume Packingcited by 47
  7. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  8. 2025X-Part: high fidelity and structure coherent shape decompositioncited by 42
  9. 2025Articulate AnyMesh: Open-Vocabulary 3D Articulated Objects Modelingcited by 41
  10. 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
  11. 2024MeshArt: Generating Articulated Meshes with Structure-Guided Transformerscited by 40
  12. 2025PhysX-3D: Physical-Grounded 3D Asset Generationcited by 40
  13. 2025AutoPartGen: Autogressive 3D Part Generation and Discoverycited by 33
  14. 2025PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Imagecited by 32
  15. 2024S2O: Static to Openable Enhancement for Articulated 3D Objectscited by 22
  16. 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
  17. 2024ArtFormer: Controllable Generation of Diverse 3D Articulated Objectscited by 21
  18. 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Datacited by 21
  19. 2025Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assetscited by 19
  20. 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
  21. 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
  22. 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objectscited by 8
  23. 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 6

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 5.

5 papers.