3DGen: Triplane Latent Diffusion for Textured Mesh Generation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Latent diffusion models for image generation have crossed a quality threshold which enabled them to achieve mass adoption. Recently, a series of works have made advancements towards replicating this success in the 3D domain, introducing techniques such as point cloud VAE, triplane representation, neural implicit surfaces and differentiable rendering based training. We take another step along this direction, combining these developments in a two-step pipeline consisting of 1) a triplane VAE which can learn latent representations of textured meshes and 2) a conditional diffusion model which generates the triplane features. For the first time this architecture allows conditional and unconditional generation of high quality textured or untextured 3D meshes across multiple diverse categories in a few seconds on a single GPU. It outperforms previous work substantially on image-conditioned and unconditional generation on mesh quality as well as texture generation. Furthermore, we demonstrate the scalability of our model to large datasets for increased quality and diversity. We will release our code and trained models.
Key facts. Cited by 183 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 37 of its 39 references that are in the map. First posted on arXiv 9 Mar 2023.
Builds on
37 of 39 references.
Closest ancestors · 8
Same direction, newest first
- 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models28 Dec
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion12 Dec
- 20223D Neural Field Generation using Triplane Diffusion30 Nov
- 2022Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions24 Nov
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
- 2021Diffusion Probabilistic Models for 3D Point Cloud Generation2 Mar
Other references · 29
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2022Generative Adversarial Networkscited by 5,627
- 2013Auto-Encoding Variational Bayescited by 4,053
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
17 more
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 2021Cascaded Diffusion Models for High Fidelity Image Generationcited by 1,163
- 2022Fast Sampling of Diffusion Models with Exponential Integratorcited by 532
- 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2022AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generationcited by 208
- 20223DILG: Irregular Latent Grids for 3D Generative Modelingcited by 93
- 2022SDF-StyleGAN: Implicit SDF-Based StyleGAN for 3D Shape Generationcited by 92
- 2022ShapeCrafter: A Recursive Text-Conditioned 3D Shape Generation Modelcited by 62
- 2022Understanding Pure CLIP Guidance for Voxel Grid NeRF Modelscited by 56
- 2022GenSDF: Two-Stage Learning of Generalizable Signed Distance Functionscited by 30
Built on by
Citing papers per year: 2023: 50; 2024: 86; 2025: 36; 2026: 11.
183 papers.
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- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
- 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 378
- 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusioncited by 283
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
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- 2025Wonder3D++: Cross-domain Diffusion for High-fidelity 3D Generation from a Single Image3 Nov 2025
- 2025LADB: Latent Aligned Diffusion Bridges for Semi-Supervised Domain Translation10 Sep 2025
- 2025Few-step Flow for 3D Generation via Marginal-Data Transport Distillation4 Sep 2025
- 2025HierOctFusion: Multi-scale Octree-based 3D Shape Generation via Part-Whole-Hierarchy Message Passing14 Aug 2025
- 2025Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis31 Jul 2025
- 2025Geometry and Perception Guided Gaussians for Multiview-consistent 3D Generation from a Single Image26 Jun 2025
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
- 2025TFDM: Time-Variant Frequency-Based Point Cloud Diffusion with Mamba17 Mar 2025
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- 2025UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping3 Feb 2025
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- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2023Text-to-3D using Gaussian Splattingcited by 299
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- 2026Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling3 Aug 2026
- 2026DynaTok: Token-Based 4D Reconstruction from Partial Point Clouds10 Jun 2026
- 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery18 May 2026
- 2026Efficient 3D Content Reconstruction and Generation18 May 2026
- 2026REVIVE 3D: Refinement via Encoded Voluminous Inflated prior for Volume Enhancement30 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026WorldFlow3D: Flowing Through 3D Distributions for Unbounded World Generation31 Mar 2026
- 2025Native and Compact Structured Latents for 3D Generation16 Dec 2025
- 2025Single Image to High-Quality 3D Object via Latent Features24 Nov 2025
- 2025Faithful Contouring: Near-Lossless 3D Voxel Representation Free from Iso-surface6 Nov 2025
12 newest of 111 All 111 (JSON)
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