mlsanityData to 7 Oct 2026

MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation

arXiv 2609.38985 ↗First posted 30 Sep 2026cs.CVcited by 0

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Abstract (arXiv)

Generating compact, artist-style meshes with explicit topology typically relies on autoregressive models which incur prohibitive sequential per-token costs, or continuous flow models that depend on heuristic connectivity decoders. Next-scale generation paradigms offer a compelling alternative by enabling parallel intra-scale token prediction and coarse-to-fine refinement from global structure to local topology; yet, existing methods derive hierarchical scales via progressive mesh simplification and invert them sequentially. This eliminates intra-scale parallelism and scales generation steps linearly with face count. In this paper, we propose MeshOctave, which instead defines scale through dyadic spatial grid resolutions, framing coarsening as a deterministic collapse that merges vertices sharing a voxel cell and inherits connectivity. Its inverse operation, split-and-rewire, determines which octant sub-vertices are instantiated for each coarse face and resolves local connectivity using discrete structural tokens. These per-face operations require no serialization, each scale transition is modeled as an unordered set that adds one bit of coordinate precision, naturally supporting dynamic-length meshes and adaptive resolution refinement. We construct a scale-conditioned masked-uniform discrete diffusion model to learn split-and-rewire operation from resolution collapse hierarchies. MeshOctave outperforms strong baselines in geometric fidelity and topological validity by a non-trivial margin, while supporting adaptive resolution refinement and extending naturally to mesh subdivision tasks.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 48 of its 57 references that are in the map. First posted on arXiv 30 Sep 2026.

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48 of 57 references.

References · 48

  1. 2021Structured Denoising Diffusion Models in Discrete State-Spacescited by 1,665
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36 more
  1. 2025Native and Compact Structured Latents for 3D Generationcited by 157
  2. 2024Simple Guidance Mechanisms for Discrete Diffusion Modelscited by 148
  3. 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
  4. 2025Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attentioncited by 103
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  6. 2024MeshXL: Neural Coordinate Field for Generative 3D Foundation Modelscited by 100
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  8. 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 84
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  11. 2023PolyDiff: Generating 3D Polygonal Meshes with Diffusion Modelscited by 66
  12. 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 62
  13. 2020Neural Subdivisioncited by 49
  14. 2024PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidancecited by 47
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  17. 2025TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencingcited by 38
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  19. 2025Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuningcited by 21
  20. 2024SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshescited by 20
  21. 2025FastMesh: Efficient Artistic Mesh Generation via Component Decouplingcited by 17
  22. 2025VertexRegen: Mesh Generation with Continuous Level of Detailcited by 14
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  25. 2026LATO: 3D Mesh Flow Matching with Structured TOpology Preserving LAtentscited by 10
  26. 2025PointNSP: Autoregressive 3D Point Cloud Generation with Next-Scale Level-of-Detail Predictioncited by 9
  27. 2025MeshRipple: Structured Autoregressive Generation of Artist-Meshescited by 8
  28. 2026MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformercited by 7
  29. 2025Topology-Preserved Auto-regressive Mesh Generation in the Manner of Weaving Silkcited by 6
  30. 2026LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flowcited by 6
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  35. 2026SubdivAR: Autoregressive Next-Scale Prediction for Neural Mesh Subdivisioncited by 1
  36. 2026Mesh BDF: Barycentric Dominance Field for 3D Native Mesh Generationcited by 1

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  1. 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces
  2. 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation
  3. 2026FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
  4. 2025MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs
  5. 2026FILIGREE3D: Scaling Sparse Latent Flow Matching for Ultra-High-Resolution Image-to-3D Generation
  6. 2025FlashMesh: Faster and Better Autoregressive Mesh Synthesis via Structured Speculation
  7. 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching
  8. 2026Rethinking 3D Shape Generation: Diffusion over Superquadrics