MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation
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Abstract (arXiv)
Generating compact, artist-style meshes with explicit topology typically relies on autoregressive models which incur prohibitive sequential per-token costs, or continuous flow models that depend on heuristic connectivity decoders. Next-scale generation paradigms offer a compelling alternative by enabling parallel intra-scale token prediction and coarse-to-fine refinement from global structure to local topology; yet, existing methods derive hierarchical scales via progressive mesh simplification and invert them sequentially. This eliminates intra-scale parallelism and scales generation steps linearly with face count. In this paper, we propose MeshOctave, which instead defines scale through dyadic spatial grid resolutions, framing coarsening as a deterministic collapse that merges vertices sharing a voxel cell and inherits connectivity. Its inverse operation, split-and-rewire, determines which octant sub-vertices are instantiated for each coarse face and resolves local connectivity using discrete structural tokens. These per-face operations require no serialization, each scale transition is modeled as an unordered set that adds one bit of coordinate precision, naturally supporting dynamic-length meshes and adaptive resolution refinement. We construct a scale-conditioned masked-uniform discrete diffusion model to learn split-and-rewire operation from resolution collapse hierarchies. MeshOctave outperforms strong baselines in geometric fidelity and topological validity by a non-trivial margin, while supporting adaptive resolution refinement and extending naturally to mesh subdivision tasks.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 48 of its 57 references that are in the map. First posted on arXiv 30 Sep 2026.
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References · 48
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- 2025Native and Compact Structured Latents for 3D Generationcited by 157
- 2024Simple Guidance Mechanisms for Discrete Diffusion Modelscited by 148
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
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- 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation
- 2026FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
- 2025MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs
- 2026FILIGREE3D: Scaling Sparse Latent Flow Matching for Ultra-High-Resolution Image-to-3D Generation
- 2025FlashMesh: Faster and Better Autoregressive Mesh Synthesis via Structured Speculation
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching
- 2026Rethinking 3D Shape Generation: Diffusion over Superquadrics