Point-E: A System for Generating 3D Point Clouds from Complex Prompts
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
While recent work on text-conditional 3D object generation has shown promising results, the state-of-the-art methods typically require multiple GPU-hours to produce a single sample. This is in stark contrast to state-of-the-art generative image models, which produce samples in a number of seconds or minutes. In this paper, we explore an alternative method for 3D object generation which produces 3D models in only 1-2 minutes on a single GPU. Our method first generates a single synthetic view using a text-to-image diffusion model, and then produces a 3D point cloud using a second diffusion model which conditions on the generated image. While our method still falls short of the state-of-the-art in terms of sample quality, it is one to two orders of magnitude faster to sample from, offering a practical trade-off for some use cases. We release our pre-trained point cloud diffusion models, as well as evaluation code and models, at https://github.com/openai/point-e.
Key facts. Cited by 694 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 63 of its 79 references that are in the map. First posted on arXiv 16 Dec 2022.
Builds on
63 of 79 references.
Closest ancestors · 5
Same direction, newest first
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- 2022Novel View Synthesis with Diffusion Models6 Oct
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
- 2021Diffusion Probabilistic Models for 3D Point Cloud Generation2 Mar
Other references · 58
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