OrnaStyler: Ornament-Aware Latent Editing for Content-Preserving 3D Stylization
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Abstract (arXiv)
Text-guided style editing of 3D assets is essential for adapting existing objects to diverse visual aesthetics in digital content creation. Despite rapid progress in 3D shape modeling, faithfully stylizing an existing asset remains challenging when the desired stylization involves fine-grained structural ornamentation, which requires the model to preserve the source geometry and object identity, while coherently integrating new style-specific details. We propose OrnaStyler, a zero-shot framework for text-guided ornament-aware 3D stylization. Built upon rectified flow-based generative modeling, OrnaStyler introduces an inversion-guided editing strategy that recovers content-aware latent representations at both geometry and appearance levels in a staged manner to facilitate faithful editing. Our core idea is to explicitly model the spatial configuration of stylistic elements, thereby mitigating the fundamental tension between content preservation and style expression in the voxel space. Specifically, at the geometry level, we manipulate voxel representations through flow inversion to synthesize ornament-enhanced structures while preserving the spatial identity of the source asset. Then, at the appearance level, we introduce an adjacency-aware feature inpainting mechanism to harmonize newly generated ornaments with the original content, yielding coherent geometry-appearance integration. Our approach operates solely in the inference phase and enables selective editing over geometric augmentation or appearance stylization. Extensive experiments on both generated and real-world 3D assets against prior methods demonstrate that OrnaStyler achieves state-of-the-art editing performance in terms of content preservation, style fidelity, and overall visual realism. Code is available at: https://github.com/tomohiro0427/OrnaStyler
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 51 of its 54 references that are in the map. First posted on arXiv 30 Aug 2026.
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References · 51
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38 more
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- 2023ControlDreamer: Blending Geometry and Style in Text-to-3D
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions
- 2025StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians
- 2025InStyle: Instant Appearance Stylization of 3D Shapes
- 2026Structured 3D Latents Are Surprisingly Powerful: Unleashing Generalizable Style with 2D Diffusion
- 2026SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation
- 2024HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation
- 2026Image-Guided Geometric Stylization of 3D Meshes